Excerpt: God of War: Chains of Olympus is one of 2008’s biggest releases. This time around it’s a prequel to the original God of War and is made by Ready at Dawn Studios for the PSP. Kratos had huge success on the PlayStation 2 but the portable god killer just doesn’t cut the mustard (no pun intended).
Summary: In God of War: Chains of Olympus, Kratos will journey to lands that no mortal has ever walked upon. With the world plunged in eternal darkness and the Gods rendered powerless, Kratos will face the most feared creatures of Greek Mythology, and ultimately be forced to choose between his own personal redemption and saving the ancient world from certain destruction.
Conclusion: I didn’t find a whole heck of a lot about Chains of Olympus that I didn’t like. Ready At Dawn has taken one of my favorite on going sagas in gaming and put together a very competent and satisfying title for the PSP. Any owner of the PSP, familiar with God of War or not, should give this title a serious look.
Excerpt: Everyone's favorite bloodthirsty Spartan is back, and, as usual, he's pissed. In this prequel to the other two God of War titles, you'll help Kratos save the planet from eternal darkness. God of War: Chains of Olympus delivers the same insane action and impeccable quality of the previous PlayStation 2 editions, and that is an accomplishment for a title with both a brand new developer (the capable Ready at Dawn) and a brand new console.
Pros: ups: Great action, nice controls, quick load times.
Cons: downs: Pretty short, little replay value, not much story.
Pros: Screw the sexcapades, though. The best mini-game here is the one that translates button-mashing into physically, forcibly shunning Kratos' clingy daughter. The bit where players snap the necks of spirits in the Elysian Fields to regain their lost powers is pretty awesome too.
Cons: The locked-in-a-room-until-you-kill-all-the-monsters thing is starting to get a little old.
Conclusion: There is plenty to love here, and Ready At Dawn studios have done a bang-up job of recreating the visual and action splendour of the game’s home console counterparts, but there are obvious omissions in scope and the overall length of the game lends itself to more of a morning commute experience than one of sitting at home all hopped up on limb severing in front of the tellie.
Excerpt: Bon, m’sieur Kratos, vot’ C.V. est plutôt clair sur ces trois dernières années : Stage de Déicide, Dieu de la Guerre par intérim, Mort en CDD… Mais avant, ça manque de précision, genre "10 ans à servir les dieux". Vous pourriez détailler un peu ? Chains of Olympus se penche sur les années de servitude de Kratos, tentant d’obtenir sa rédemption en exécutant les sales besognes de l’Olympe.