Conclusion: All in all Formula One 2009 is an authentic and very playable F1 game that is fun and up to date. It does lack polish and detail in some areas, but the gameplay is quick and compelling and the game modes are very addictive.
Pros: Authentic engines and professional sounding pit crew radio.
Excerpt: God of War: Chains of Olympus is one of 2008’s biggest releases. This time around it’s a prequel to the original God of War and is made by Ready at Dawn Studios for the PSP. Kratos had huge success on the PlayStation 2 but the portable god killer just doesn’t cut the mustard (no pun intended).
Conclusion: Overall, Moon is the first great game of the new year. It might not necessarily be a must-have game, but it is a nice addition to anyone’s collection. With a little more polish and a little more focus on the shooting part of the game, Moon would have been one of the best shooters on the DS. Nevertheless though, the game still provides a great experience.
Summary: Parents need to know that this game is both violent and sexual. The violence makes up most of the game-play as you fight enemies using blades chained to your wrists. When you take on bigger boss characters, you can do even more to them such as smash their head in with a heavy chest or stab them in the face with a blade (note: with boss characters, the action plays out for you as you simply press the correct buttons at the right time).
Excerpt: Ever since its existence was first hinted at on the back of God of War II's game manual, God of War: Chains of Olympus has been one of the most anticipated games for the PlayStation Portable. Now that the wait is finally over, the question is: Does it deliver? The answer is "yes" almost across the board. The combat, level design, gore, sex, and mythology are all here--albeit in slightly stripped-down form. Chains of Olympus is one of the best-looking games on the PSP.
Pros: Outstanding technical and artistic visuals, Combat is intense and gory, Soundtrack fits the game perfectly
Cons: Very, very little in the way of new gameplay elements, Can easily be beaten in less than seven hours, Could have used more puzzles, platforming segments, and bosses
Excerpt: Few PSP games match the visual prowess of God of War: Chains of Olympus . In some respects, the PSP's entry into the series looks better than the console version. Levels are kept small, but still feel like they are part of something much bigger. While the feeling doesn't carry through as well in Chains of Olympus as it does in past games, it still works incredibly well.