Reviews and Problems with Ghost Recon Advanced Warfighter 2
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Ghost Recon: Advanced Warfighter 2
7 January 2008
Excerpt: Ghost Recon 2: Advanced Warfighter 's ( GRAW 2 ) title is a bit misleading. Not only is this the first Ghost Recon game to appear on the PSP, but the game itself shares very little in common with the PS3 and 360 versions of the similarly titled games. What it does have in common, however, is the opportunity to play with a bunch of neat toys and solid gameplay. GRAW 2 's overall presentation is solid.
Excerpt: Following the failure of the coup d'état in Mexico City, Mexican rebels have gathered their remaining forces along the US border, and the whole of Mexico is undergoing a full-scale civil war. The Ghosts have fewer than 72 hours to stop a nuclear attack. It's the first time on US soil that you get the chance to lead your team of elite Special Forces - straddling the border between Juarez, Mexico and El Paso, Texas.
Conclusion: THE VERDICT: Some may complain that GRAW 2 is too similar to the original, however it was an award winning formula Ubisoft would have been foolish to mess with. Instead, they have tightened everything up from the first game and produced what may be the best 360 game yet. A little short for those who don't have a Xbox Live Gold account perhaps, for those who do GRAW 2 is unmissable.
Excerpt: When GRAW (or Ghost Recon 3 for those of you unaware) first appeared on Xbox 360, it debuted as a realistic tactical shooter with special effects to die for. Lots of bloom effects, smoke, sand, wonderfully atmospheric landscapes and realistic looking explosions. It was one of the initial titles that sold the 360 to people through its ‘not actual footage’ TV ads.