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6.3 out of 10

Ghost In The Shell: Stand Alone Complex

Ghost in the Shell Issue precise commands and orders to the sent Read more

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Reviews and Problems with Ghost In The Shell: Stand Alone Complex

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Ghost in the Shell: Stand Alone Complex

swapgame
28 March 2006
  • Excerpt: The first anime film to be simultaneously released in Japan, Britain, and the United States, Ghost in the Shell did rather better on DVD and video sales than it did at the box office. It told the story of a female cyborg cop hunting a dangerous computer hacker called the Puppet Master, and was rendered in arguably the most sensational riot of superb animation, sound and (subtle) CGI ever seen in an anime film.
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Ghost in the Shell: Stand Alone Complex

GameBrink
21 March 2006
Overall 8
7.5

Ghost in the Shell: Stand Alone Complex

Playstation Illustrated
28 February 2006
  • Excerpt: Like any game inspired by anime that is true to its source, Ghost in the Shell: Stand Along Complex will be a treat for fans. Numerous cut-scenes (sometimes too numerous, in that they create excess waiting for the next area to load) look great and the characters are appealing. Okay, Motoko is appealing... yes, it was that thong she wore into battle that had the most appeal.
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Overall 7
7.0
Gameplay 7
7.0
Graphics 6
6.0
Sound 9
9.0

Ghost in the Shell: Stand Alone Complex

Portable Review
3 December 2005
  • Excerpt: Coded Arms was a nice attempt at a FPS on the PSP, but with shaky controls and no variations, it left me feeling a little dry. I can’t say that I’m a fan of the genre either, but I have been known to enjoy a few in the past. Playing them on the PSP on the other hand, is something that I’m definitely not a fan of, but I gave Ghost in the Shell: Standalone Complex a shot and actually enjoyed most of it.
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Overall 7
7.0
Gameplay 7
6.5
Graphics 7
7.0
Sound 8
7.5
Control 8
7.5
Addiction 6
6.0

Expert Review

PSX Extreme
14 November 2005
  • Excerpt: is the name of a popular animated series that was produced in Japan and released worldwide on TV and DVD. This video game is loosely based on that animated series. It's also worth mentioning that the PSP game shares nothing in common with the like-titled PS2 game that was released earlier in 2005. The PSP game contains its own story, its own missions, and its own unique gameplay design.
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Overall 8
8.0

Ghost in the Shell: Stand Alone Complex

1UP
4 November 2005

Battle Engine Aquila

DarkStation
29 January 2003
  • Conclusion: I played this game for quite a long time and what I found was the game got extremely repetitive after a few missions in the single player mode. It seemed like you were doing the same thing over and over again, and the story did not help try to keep you interested in the game, and overall the most disappointing portion of the game being the multiplayer mode which just doesn’t cut it. The gameplay is fun at first, but if only it wasn’t so repetitive.
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Overall 6
6.0

Ghost in the Shell: Stand Alone Complex Review

PALGN
13 November 2005

Ghost in the Shell: Stand Alone Complex (PSP) - Test

Gamefox
13 November 2009
  • Conclusion: Section 9s PSP-Ausflug fällt leider äußerst durchschnittlich aus. Die Handlung ist zwar relativ spannend, wird jedoch viel zu langweilig in Szene gesetzt und das eigentliche Spiel stellt sich als innovationsarmer 08/15-Shooter mit langen Ladezeiten und wenig Abwechslung heraus.
  • Pros: tolle (englische) Sprecher, bekannte Lizenz
  • Cons: viele und lange Ladezeiten, unterdurchschnittliche Grafik, langweiliges Missionsdesign, nicht konfigurierbare Steuerung
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Expert Review

PlayStation-Aktuell
30 May 2006
  • Conclusion: Ghost in the Shell ist in Deutschland nur ein Tipp unter Fans und mit Stand alone Complex wird sich dies sicherlich nicht ändern. Eine der größten Hoffnungen zum Release hat kläglich versagt und zwar auf ganzer Linie. Neben der schlechten und inakzeptablen Grafik, macht einem besonders die schlechte Steuerung das Vergnügen schwer. Man könnte auch sagen es wird zur Qual. Genaues Zielen und erledigen der Gegner ist unmöglich und artet in eine wilde Ballerei aus.
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