Summary: Square-Enix's Final Fantasy IV is bound to set a Guinness World Record for "Most Ports and/or Remakes." There's the original Super Famicom version released in Japan in 1991. There's the Easytype version also released for the Super Famicom in Japan. There's the original North American release as Final Fantasy II, combining elements from the Japanese normal and easy types. There's the PlayStation port released as part of Final Fantasy Chronicles in North America.
It may be "Complete" but it's not the "Definitive" edition.
11 June 2014
Summary: This game drives me crazy because of all of its different releases, and I've played almost all of them. I had the "original" on the SNES, and was amazed. It was definitely great for its time and set a positive trend (mostly) for Final Fantasy up until 7. For those of us old enough to remember, we later received the revelation that a majority of the content of this game was cut, censored, or otherwise totally altered from its origin.
Summary: In my opinion. The game was very good back than but with the graphics from the DS it is very hard to play this game on the PSP. I felt like square enix should have just kept the same graphics for the PSP. I do understand they were trying more for the original style gaming but we've already seen that and I felt like they were just throwing this game out there with nothing new or special about it.
RPG fan! If you have NEVER played FFIV before, this is a MUST BUY, period.
7 March 2014
Summary: FFIV (or, FFII in the US SNES release) redefined how gamers saw RPG's. The first appearance of the Active Time Battle (ATB) system, a deep but easily followable story, hilarious translations (who can forget seeing "You spoony Bard" the first time and being like WTF? :) and deep gameplay made this the first of many FF's that gamers have played, and indeed many things that appeared in FFIV have appeared in many other games since.