Summary: Despite the weak AI, there were a lot of things that I liked about Field Commander. Aesthetically, it's a very pleasing game. The graphics are good, focusing on more realism instead of more cartoony looking models. The characters and voice acting, although sometimes over-dramatic, are entertaining and add to the overall story and the music and sound effects are also great adding to the over all experience.
Field Commander is a knock off of Nintendo's Advance Wars tactical games, unfortunately it lacks their fun and charm.
Digital Tiger, Amazon
15 November 2012
Summary: Pros: * Game play combat mechanics are solid. * Nice near future military look. * Good selection of troops and vehicles. Cons: * Graphics are poor, in fact their a step down from the NDS. * Camera view is not adjustable, this makes it hard to see troop placement in some locations. * Mission briefings section looks poor, like NES poor. * Mission briefings section text scrolls by to fast and is not adjustable. * Lack of interesting story and characters.
Summary: This game looked promising but didn't live up to expectations. Although the graphics are obviously better than the Advance Wars series on the Nintendo, the gameplay fell far short of the Advance Wars benchmark. If Advance Wars were a game of chess then Field Commander would be chequers. This game is a bit like that Lilly Allen song, it makes the right noises but is all over a bit too soon.
Summary: Auf dieses Spiel habe ich mich lange gefreut. Es bleibt leider hinter meinen Erwartungen zurück, da die KI völlig plan- und sinnlos spielt. So verheizt Sie angeschlagene Einheiten und zieht sie nie zurück zur Heilung in eine Stadt. Flugzeuge und U-Boote bleiben auf ihrer Position ohne zu tanken und ohne versorgt zu werden, so daß sie nach einigen Runden wegen Treibstoffmangel sich selbst zerstören.