Excerpt: One of my pet hates is overly ambitious handheld games. At the moment handheld games simply can't be as advanced as their console counterparts, yet time after time we have to put up with games shoehorned onto inferior hardware. Field Commander ignores that current trend, and focuses on a game built around the PSP's strengths. Turn-based strategy certainly isn't for everyone, but those that like the genre will struggle to find a better example on a handheld.
Excerpt: It’s hard to think of a more under-represented genre on the PSP than that of strategy games. Field Commander attempts to fill this gap by bringing military turn-based strategy gaming to the system, and with a combined arms attack from the ground, air, and sea it does a fine job of accomplishing its mission.
Excerpt: Okay, let's just point out the elephant in the room right away. Field Commander isn't as visually impressive as I anticipated. Somehow, the screenshots and trailers managed to evoke grandeur that doesn't come through in the game. Sure, it's 3D - and if that impresses you, I've got a bridge in Alaska we should talk about.
Excerpt: In Field Commander for the PSP, gamers must survive in a war ravaged country filled with chaos. A once powerful country is split into 13 starving states, each fighting for survival. It is up to you to save the country's destiny - its fate is in your hands. You have been recruited by the Advanced Tactical Legion for Allied Security (ATLAS) to protect the world against covert organisations whose main goals include terrorism, inciting wars, and black market trading.
Excerpt: First Impressions My reaction is A first of its kind on the PSP, Sony Online Entertainment presents Field Commander. This is a good old turn based strategy game, a welcome change from all the racers and ports on the PSP.