Excerpt: Every Extend Extra is a lesson to all of us here at Family Friendly Gaming. Just because a developer came up with some fun games in the past does not mean everything they come up with is golden. I purchased Every Extend Extra from our fantastic friends over at Amazon. I had high hopes for it because it came from Q Entertainment. I also found it for a good price, so I hoped for another gem. You detonate yourself trying to create a chain reaction.
Excerpt: Tetsuya Mizaguchi – the man who created two of the best tetris-like games of recent years, Lumines for the PSP and Meteos for the DS is at it again. Judging from his recent hits we expected yet another music filled, adrenalin pumping puzzler adventure that would blow us away, but did Tetsuya manage to deliver again? Or is there something missing this time around?
Excerpt: First I have to start by saying that I have no idea what the title of Every Extend Extra is supposed to mean. What I do know is that it is a puzzle game from the makers of the popular Lumines puzzle game. It shares a collection of cool beat tracks and funky colorful backgrounds with Lumines, but its gameplay is decidedly different.
Excerpt: The PSP has seen a few notable puzzle games, the biggest of these being Lumines , which was hailed by many to be the next Tetris . Q Entertainment, the studio behind Lumines , has rolled out Every Extend Extra , a puzzle game that might not see the same acclaim as Lumines , but gives puzzle players a challenge. Every Extend Extra looks like a Geometry teacher’s acid trip.
Excerpt: Q Entertainment's interpretation of the acclaimed freeware shooter Every Extend is not so much a Version 1.5 (as the title suggests), but rather a showy elaboration on the one-level original that brings it up to Version 1.0 standard for the PSP. It also turns Every Extend into a Tetsuya Mizuguchi game, and the Rez / Lumines maestro's fingerprints are evident within seconds. But it's a testament to the source material that its hook is noticed first.
Excerpt: If you don't understand what Every Extend Extra is about from looking at the screenshots on offer then you can comfortably be forgiven. The game craftily extracts itself from categorisation. The closest you'll get is to describe it as a shoot 'em up/puzzle combo. Even that seemingly bizarre confluence of genres fails to adequately describe this latest release from the design team behind Lumines, however.
Extend Extra is a unique title in many regards but, those who played
Lumines or its sequel will find many similarities between the two games in
terms of presentation and design. Both games emphasize simple play
mechanics that require a great deal of skill and reflexes to complete.
They are both throwbacks to the simpler styles of gaming that were more
prevalent in previous decades.
Excerpt: At a single glance you can tell that this game is unlike any other game you've ever played before. It's very rare that a game as original looking as this, with equally original gameplay turns out so well, let alone exceptional. The gameplay takes a little getting used to at first, put once you do, you won't want to put it down...