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Dummy.190587
7.3* out of 10

Every Extend Extra

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Reviews and Problems with Every Extend Extra

Showing 1-4 of 4
Overall 7
7.0

Every Extend Extra PSP Review

Console Obsession
30 May 2010
  • Excerpt: Starting life as a freeware game and under the hand of an unnamed solitary programmer, Every Extend was a project that won the admiration of Q Entertainment’s Tetsuya Mizuguchi, so much so that he decided to take the idea and make his own version. Having added the “Extra” to the title Q Entertainment’s version is actually the original with a few additions here and there, and this, along with the extra polish, results in a game which takes an idea and brilliantly expands...
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Every Extend Extra Review

VideoGamer.com
29 September 2008
  • Excerpt: Every Extend Extra marks the return of Tetsuya Mizuguchi, the master behind some of the last few years' most unconventional titles. The creator of Rez and Lumines is beloved by the specialist press and video game academics alike, and it is no surprise that his latest creation is one of the most unusual releases yet to grace the PSP. From its core mechanic through to its technicoloured visuals, it glistens with originality and style.
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Overall 8
7.6
Gameplay 8
7.5
Graphics 8
7.5
Sound 8
8.0
Appearance 8
8.0
Lastability 7
7.0

Every Extend Extra: UK Review

IGN
30 January 2007
  • Conclusion: Your love for Every Extend Extra will rely on how much you enjoy the game’s interesting yet potentially frustrating detonating gameplay. If you can harness the explosive power to rack up combos, points and ultimately more lives, then EEE becomes a rewarding - if somewhat repetitive - experience. A more forgiving learning curves would certainly have been welcome, as would a few more levels.
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Overall 9
9.0

Every Extend Extra review (PSP)

HonestGamers
17 November 2006
  • Excerpt: , because it's got extra content! Q Entertainment was so enamoured with the PC freeware original that they decided to turn it into a full-fledged commercial release. The simple single-level game mushroomed into a challenging chain of nine diverse stages. Each level features a unique theme with customized enemies and music.
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