Excerpt: Echochrome is a puzzle game unlike anything I've seen before. Handhelds seem to have become increasingly focused on puzzle games, with almost every one falling into more traditional genres of sliding tiles. Then, here comes Echochrome to inject a fresh take on the genre. In the game you take control of one thing and one thing only: perspective. The games physics can basically be condensed down to one rule and that is what you see goes.
Pros: Unique, stripped back and simple theme, easy to pick up and put down
Cons: You wont want to put it down, possibly could become repetitive if played for a long time in one go
Conclusion: Echochrome is one of the most original games for many years; the basis of how it works are simple yet this game is really difficult at times; it reminds me of the orginal Lemmings. Anyone can learn how to play this but it will eb difficult to master.
Conclusion: Echochrome is one of those clever well thought out games that will sadly be overlooked by many people. The concept of the game is that perception is reality which means whatever view of the world you currently see is the way it is. You have to get a little character to walk around the various puzzles to certain points. which consist of various unconnected beams.
Conclusion: This game is so stupendously addictive you won't be able to put it down. Granted it's a little tricky and takes a while to get the hang of, but on Christmas day even my Nan gave it a go... There are enough maps to keep you going for ages, plus the editor means you could go on indefinitely. The music is cracking too. Definitely one to keep.
Conclusion: Another fantastic game that PSP owners around the world complain doesn't exist. Like Patapon, this will have you hooked for hours and hours. Simple yet highly effective. And the addition of a level creator means this game can last indefinitely.
Summary: I'm not a hugely experienced games player, but this had me totally involved, and convinced me that the PSP had been a worthwhile purchase. Imagine an abstract Escher world of staircases, platforms, holes and walkways which can revolved in 3D; it is "walked" by a lone character, and by manipulating his world he chases shadows or "echoes" of himself.
Summary: I had really high expectations for this game after waiting half a year for it. I played it for 2 hours and got halfway through the game (already!) and stopped playing it. It got so boring and thought it was the worst game i have ever played on the psp. Dont buy this game unless you like watching a man walk in circles.