Reviews and Problems with Dungeon Siege: Throne of Agony
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RPG Junkie - Dungeon Seige
12 August 2011
Summary: I am a fantasy RPG junkie and found that in spite of some minor drawbacks this game kept my attention and provided the distractions I need from day to day pressure. I have enjoyed all the DS series and will try to play any others that come out. Anyone know about similar games - prefer thrird persopn perspective - let me know.
Summary: This is a Diablo-style dungeon crawler, very good, long game with a new game+ option after you beat the story the first time. Leveling up is as addictive as in any game, with lots of skills to invest your skill points in, and leveling comes fast too, so the game always stays interesting. I felt it was a bit too easy as when you get to about level 30 you kill everything with no challenge (provided you have some health potions).
Summary: I bought DS:TOA on a whim and it turned out to be quite a good choice. Good character devlopment, leveling up skills as well as attributes with 3 base classes to choose from. The plot is average in terms of content with some voice acting. It held my interest all the way through, and has some replay value, at least once with each of the 3 classes. In general, I found the melee attack types to be more convienent and user-friendly than using magic.
Summary: Good points - This is an enjoyable hack 'n slash rpg, the art/graphics are pretty and a great time killer. Bad points are the deadly slow loads and the freezing/non-loads when you are trying to change locales. All-in-all a great deal for 10 bucks new.
Summary: The storyline is solid enough to be on a computer game and the graphics are up to par. The music is the outstanding and came out straight out of the dungeon siege original computer game. I really do enjoy playing this game the only problem I have, and believe me when I say it is not a major issue, is the loading time during multiplayer. Very nice buy, and one I do not regret. I will probably finish this game with each one of the 3 characters included.
Summary: This is a typical Diablo inspired RPG. Your hero will hack, slash and loot his/her way through yet another fantasy setting. What makes this game atypical is how well its made and lack of good rpg's for PSP. The interface in this game is pretty good. You use the knob to move, shoulder buttons to drink potions, directional buttons to switch weapons/magic/ map modes, and others to use weapons. As you learn different skills up to six are assignable via button combinations.
Summary: I've been an avid fan of console action-rpgs for a while now ever since Phantasy Star Online hit the Gamecube several years back, so I have a pretty good reference when rating Dungeon Siege: Throne of Agony (ToA). This review is mostly for gameplay since I tend to not mind graphics and audio so much. First off, let me emphasize that ToA is a traditional hach'n'slash game.
A Surprised Favorite - Spent hours on this game...
29 July 2007
Summary: I'm not a huge game player, the only other game I really got interested in was Diablo II on my computer at home. When I got my PSP, I purchased this game after I read a review about how similar it was to Diablo. It is, in many ways, just like the Diablo game. You are a "warrior" who is given quests and you go about battleing monsters and evil - collecting money and magical weapons/items along the way. You have to purchase health & mana potions and so on so forth.
Summary: This adaption of the Dungeon Siege product line for PSP is almost perfect. It has great graphics, challenging play, and a good story line. The only thing that mars it is a flaw in the multiplayer mode that saves character data but restarts you at the very beginning of first area when you load a save game; making it vitually imposible to play through the whole game in multiplayer.