Reviews and Problems with Dungeon Siege: Throne of Agony
Showing 1-7 of 7
Not as good as it could have been
J. Sturm, Amazon
15 July 2007
Summary: The game is a little buggy. Treasure/loot changes from when you pick it up and added to inventory. It also occasionally changed when reloading a saved game. Pretty annoying to get a very cool item and have it not be there when you go to look for it.
Summary: I seem to be in the minority here as I found this game to be rather unsatisfying. The most awesome part of this game is Supervillian's corporate splash movie with the monkey riding the nuclear bomb. After that, you get the start menu and everything starts to spiral down.
Summary: I was only able to get to the third stage (LV.3?) of this game before my PSP just completely shut down. I cant say how much fun it was, or how great the customizations were because it froze so much.
Summary: Everything was fine until about 2/3rds of the way through. At that point, I ran into some rather obvious bugs. First, it refused to acknowlege that I'd completed a quest - even the obvious steps like "Enter the Citadel" would not receive the checkmark.
Summary: This game was not as good as the 4.5 stars it had on the ratings. It is very 2-dimensional, simple and boring. The view of the characters is very zoomed out which is not a great experience of the action.
Summary: This game is not worth the discount price of 8.99. And I paid 9.99 for it. There is waaay too much loading. It crashes the PSP (did it for me twice, and it cannot be my fault, I take care of my toys).
Summary: Auch wenn das spiel schon älter ist habe ich mir gedacht, ich hole es mir. Zum einen weil die Screenshots gut aussahen und es eine ziemlich große story zu haben scheint. Aber beim einschalten und Beginn des Spiels bekommt man ersteinmal einen Grafik - Schock, die Grafik ist wirklich miserabel und...