Reviews and Problems with Dungeon Siege: Throne of Agony
Showing 1-10 of 96
Not as good as it could have been
J. Sturm, Amazon
4 January 2014
Summary: The game is a little buggy. Treasure/loot changes from when you pick it up and added to inventory. It also occasionally changed when reloading a saved game. Pretty annoying to get a very cool item and have it not be there when you go to look for it.
Summary: If you liked the Dungeon Siege games on the PC, then you will like this. For it being on the PSP, the graphics are surprisingly good. It is strictly a Linear game, so no free roaming. I didn't know what to expect, but really enjoyed playing this.
Summary: I was only able to get to the third stage (LV.3?) of this game before my PSP just completely shut down. I cant say how much fun it was, or how great the customizations were because it froze so much.
Summary: I am a fantasy RPG junkie and found that in spite of some minor drawbacks this game kept my attention and provided the distractions I need from day to day pressure. I have enjoyed all the DS series and will try to play any others that come out.
Summary: I recently purchased Dungeon Siege Throne of Agony because I've been looking for a western hack and slash RPG games for the PSP. There are many Japanese RPGs but I don't have the patience with turn based anime games. Dungeon Siege did not disappoint.
Summary: This is a Diablo-style dungeon crawler, very good, long game with a new game+ option after you beat the story the first time. Leveling up is as addictive as in any game, with lots of skills to invest your skill points in, and leveling comes fast too, so the game always stays interesting.
Summary: I bought DS:TOA on a whim and it turned out to be quite a good choice. Good character devlopment, leveling up skills as well as attributes with 3 base classes to choose from. The plot is average in terms of content with some voice acting.
Summary: Make sure you save often. I've had the game freeze several times while loading. I have also had it freeze in the middle of a battle, and had my character get stuck beside a wall (had to turn the game off).
Summary: This game I would put under the Yea I'll play it just to see how it ends. I didn't find it at all challenging and it wasn't difficult to complete. It got redundant real quick in that the game play really doesn't change much through each "mission" The other thing I found odd was that the "bosses"...