Reviews and Problems with Dungeon Siege: Throne of Agony
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Dungeon Siege: Throne of Agony
2 June 2012
Excerpt: Dungeon Siege: Throne of Agony is again a Diable-like dungeon crawler or whatever you want to call those variations on the action RPG prototype. It seems that after Untold Legends, the PSP will enjoy a series of Dungeon Siege games and for me that’s just a bit too much, but who am I?
Excerpt: On the PC, Dungeon Siege is a ‘hack ‘n’ slash’, which essentially means it’s all about whacking creatures with big teeth and kitting your created warrior out in more durable armour as well as striving to gain more powerful weapons.
Excerpt: Taking a series from one platform to another can be a risky proposition. In this case, Dungeon Siege started on the PC and eventually moved to the PSP. Actually, the developers planned to take it to the Xbox, but that version got cancelled, and Throne of Agony was made instead.
Excerpt: It's all sort of an incestuous collection of games that haven't really pushed the style of game forward in the better part of a decade, and I felt like I was getting burned out. Turns out I just needed a game that did it all right in a slightly different setting.
Conclusion: Dungeon Siege: Throne of Agony is an engrossing RPG with enough to keep both the stat freaks and action junkies happy, with a good story and very few annoying flaws. After a while, especially after you get past level 30 the combat, as it did with Baldur’s Gate, does start to get a little bit...
Pros: Great atmosphere, Loads of quests, Nice, simple controls, Fun combat, Wifi co-op
Cons: A little too easy, AI not very varied, Combat may get stale, Co-op underused
Excerpt: Throne of Agony may not be the best name ever conceived for a video game. One glimpse at the subtitle on the box and it is sure to bring back some bad memories of the one time you went to the bathroom with a distinct lack of All Bran in your diet – let’s just say it was a time better left forgotten.