Reviews and Problems with Dungeon Maker II: The Hidden War
Showing 1-3 of 3
Dan Meyer "Dan Meyer", Amazon
11 April 2013
Summary: As an avid Diablo 1 and 2 fan, I thought I'd give this game a try, as it adds a new aspect of building your own dungeons as you go and then clearing the, but there really isn't much for variety to the game, and there is less involved in building a dungeon than you would hope. All you do is place hallways and rooms around, and hope that monsters find them 'cool' enough to populate them.
Summary: It's with a new coat of varnish. If the story was deeper, I wouldn't mind. If they had a bunch of cool, newer features I wouldn't mind (not there). If they made it faster and easier to build the dungeon, I wouldn't mind (still slow going). Basically, rather than refine the first game, the manufacturer resold the first game, only slightly tweaked. Combat is a little different, and it is slightly harder to get the 'next level' on your dungeon (more score-based).
Summary: The core game of Dungeon Maker 2 is entertaining enough for those who enjoy building a dungeon layout, killing the random inhabitance that populate it, taking the money from these killing sprees and making the dungeon bigger and better. Surround thing core are terrible animations, uninspired models and characters, boring or annoying dialog, unbalanced and uninspired game-play, & many other little annoyances that help the game grate the nerves a bit.