Summary: As an avid Diablo 1 and 2 fan, I thought I'd give this game a try, as it adds a new aspect of building your own dungeons as you go and then clearing the, but there really isn't much for variety to the game, and there is less involved in building a dungeon than you would hope. All you do is place hallways and rooms around, and hope that monsters find them 'cool' enough to populate them.
Summary: It's Dungeon Maker: Hunting Ground with a new coat of varnish. If the story was deeper, I wouldn't mind. If they had a bunch of cool, newer features I wouldn't mind (not there). If they made it faster and easier to build the dungeon, I wouldn't mind (still slow going). Basically, rather than refine the first game, the manufacturer resold the first game, only slightly tweaked.
Summary: The core game of Dungeon Maker 2 is entertaining enough for those who enjoy building a dungeon layout, killing the random inhabitance that populate it, taking the money from these killing sprees and making the dungeon bigger and better. Surround thing core are terrible animations, uninspired models and characters, boring or annoying dialog, unbalanced and uninspired game-play, & many other little annoyances that help the game grate the nerves a bit.
Summary: if you liked dm 1 then dm 2 is sure to please, not only are you in the game but also a little magical (pet?) to help you out in battle and to search thru certain genju dungeons on the way. So in many ways the same game, but upgrade of graphics, new spells, new monsters, new room pieces, all of what you would expect from the sequel. Enjoy it, I know I am.
Great fun! Good balance of difficulty for young players.
Bryan J. Kolar, Amazon
1 January 2009
Summary: My 8-year-old son got this for Christmas and we started playing it together. At first we were thinking it was pretty simple and might turn out to be boring and monotonous. As we progressed we found out that this game has a lot to offer, it just takes a little while to uncover some of the secrets. The most fun and unique thing about this game is the ability to plan out a dungeon in such a way that a monster will want to live in it, which is the point of the game.