Summary: You encounter something! It's a palette swap of a monster you've seen many times before. You input inactions and actions for your characters. (One is paralyzed, but you still need to input anyway.) The camera goes out to the monster. It strikes a pose for 5 seconds, then moves a little for 3 seconds, then does an attack animation for another 10 seconds. There are three monsters like that.
Summary: I bought this game as a fan of dragon-based RPGs. For an RPG it has little to NO story. The enemies in each area are REDUNDANT. The fighting system isn't too bad, but the leveling up in this game is mind-numbingly boring. When I finally quit playing this game, I had been playing for 70+ hours and STILL didn't really care about what was happening to any of the characters. There is basically no in game tutorial to get you started.
Summary: First of all, the graphics and gameplay are not worthy of being on the PSP. All of the dungeons have breaks at the polygon seams with light shining through making the graphics ghetto. The battles are so slow that you will need anti-depressants to get through them. This game has the worst drop rate for items I have ever seen.