Summary: You encounter something! It's a palette swap of a monster you've seen many times before. You input inactions and actions for your characters. (One is paralyzed, but you still need to input anyway.) The camera goes out to the monster. It strikes a pose for 5 seconds, then moves a little for 3 seconds, then does an attack animation for another 10 seconds. There are three monsters like that.
Summary: I bought this game as a fan of dragon-based RPGs. For an RPG it has little to NO story. The enemies in each area are REDUNDANT. The fighting system isn't too bad, but the leveling up in this game is mind-numbingly boring. When I finally quit playing this game, I had been playing for 70+ hours and STILL didn't really care about what was happening to any of the characters. There is basically no in game tutorial to get you started.
Summary: First off, I can't even believe I bought this game - I bought it off of poor choice which was because the artwork was pretty and heck, I thought it'd be similar to Legends of the Dragoon. It had the same sort of concept after all at least. But when I put the disc in, started playing, I could not believe how fast the plot (whatever plot there was . . .) was going.
Summary: I tend to enjoy RPGs ranging from Final Fantasy line to Mega Man Command Mission. My wife brought this game home and almost immediately I was turned off by it. The combat only shows one person/mob at a time. As you are selecting your skills only the current hero is focused on, and when you or the mob attacks, then only the attacker and the victim appear together.