Reviews and Problems with DragonBall Z: Shin Budokai
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Dragon Ball Z Shin Budokai
13 December 2006
Conclusion: This is great fun to play. I found myself playing this for quite a long time on end. The gameplay doesn't become repetitive quickly brcause of all the fighters and the different moves with different characters. The story mode is not that challenging but some of the fights are quite hard to win.
Summary: It's an okay, run-of-the-mill DBZ game. You fight and kick people's tail; that about sums up every DBZ game up. One thing I wasn't fond of was that fact that the story mode follows the movies, which I never watched because I'm just not a big fan of DBZ movies (I'm just a show fan).
Summary: If you have played a Dragonball Z Budokai game before, then you know what to expect- it's very similiar to the ones on PS2. Like all DBZ games, there is no tutorial mode, so get ready for a few frustrating battles with the computer trying to figure out combos and such.
Summary: this game has the same engine as budokai 3 for ps2 and that was my favorite dbz game the only thing i didnt like is that you cant just transform whenever you want you have to pick the transformed version of the character
Summary: Dragon Ball Z: Shin Budokai is a port of the incredibly popular Dragon Ball Z: Budokai line. Shin means new or better, so get ready for a new clean game. Story 5/10 The story of Shin Budokai roughly follows Dragon Ball Z Movie 12: Fusion Reborn.
A good fighter for the PSP, but best to stick with the console versions
16 February 2008
Excerpt: For the first time ever, Dragonball Z makes its way to the Playstation Portable (PSP), known as Dragonball Z Shin Budokai, created by the creators of the original Dragaonball Z Budokai series on the PS2, Dimps.