Summary: after a few hours into it i can definitly describe this game as Burst Limit for the PSP with a 'what if' scenario based around teen trunks. the camera can be adjusted to fit the camera angle of tenkaichi games or burst limit camera style. the button layout is similar to bust limit too. its not necessarily a bad thing. as trunks you get to customize yourself via 9 slots. you start with 5. +1 Ki, +2 attack, rush attack increase are just basic examples.
Summary: This game is a lot better than the game Budokai 3. It's a lot more faster, balanced, and there's more freedom to make combos. Budokai 3 also feels really slow and sluggish when making combos, but Shin Budokai somehow just makes this feel so fluid. This game is almost like Burst Limit, besides the fact you can't spam, which makes it even better. This game is great. It's a shame not many people play it, because it's honestly one of the best DBZ games out there to this day.
Summary: Whats awesome about this game is that it has a what if story were majinbuu appears in future trunks timeline and he needs help from the goku and others in the past, other than that its the same as the first shin budokai just has some new characters and transformations.
Summary: This game is tight. The graphics are what i look at and you guys nailed it. I already want their to be a newer game now but this game play is pretty koo too. Indeed this game has satisfied me plenty.