Excerpt: There are times that I really love writing for Family Friendly Gaming. Getting to play, and review Cube from D3 Publisher on the Playstation Portable is one of those times. This fresh little PSP puzzle game takes a brand new approach to the genre, and really makes the player think in different ways. Players control a cube that can be rotated around any block it is directly connected to. The full 3D environment is used in fun, and many times thought provoking ways.
Excerpt: Cube is the next game in a growing line of solid puzzle titles for the PSP. Like Mercury , Lumines or Practical Intelligence Quotient , Cube makes an effort to use the handheld's power as much as possible. Cube has a simple overall feel to it. From the block-filled levels to the simple design of the obstacles and enemies, this game's visuals aren't overly complex, but they don't need to be either.
Conclusion: At the end of the day, Cube isn't quite ambitious enough to revolutionize the genre. Its unique formula makes it worth a look, and its level editor is top notch, but the camera and loading times pull it out of the upper tier of puzzlers. A failure by no means, Metia Interactive should receive acclaim for taking a simple concept as far as it did, but it just doesn't have the depth or showmanship to make it to the next level.
Conclusion: The PSP seems to be perfect for the puzzle genre. With titles like Puzzle Quest and Lumines leading the way is there room for Cube? Yes, but the game's flaws keep it from joining the ranks of "must have" titles. I liked the design of the game and the idea behind everything but the repetitive gameplay, annoying camera, and lackluster presentation did little to make me want to keep going with it.
Conclusion: Though the presentation might be weak, the core puzzles can't be praised enough. With a slightly clunky level editor and some very basic unlockables, it only gets better. Cube is by no means perfect, but it is perfectly enjoyable for puzzle freaks.
Excerpt: Abstrakte Denkspiele sind nicht jedermanns Sache, allein deshalb dürfte ’Cube’ kein allzu großer Verkaufsrenner werden. Schlichte Grafik muss jedoch kein Spielspaßuntergang sein, wenn denn das Leveldesign stimmt. Doch selbst gestandene Genrefans werden dieses Spiel nicht am Stück durchzocken wollen, denn der Suchteffekt ist eher mild ausgefallen.
Pros: viele Levels, Level-Editor, gute Cube-Steuerung
Cons: schlechte Kamerasteuerung, Spielkonzept wenig süchtig machend, durchwachsenes Level-Design, sehr schlichte Grafik