Summary: Bought the game because FF7 is a good work of art SE has ever made in series. I liked the graphics and the footage media but it has that banal rpq repetition in it and somehow you would dose off all of a sudden while playing. However, how the game system is almost like KH's game system, and adding it to a FF game, was not a bad idea at all. It would have been better though if the system went back to the command menu like the original FF7 but new.
Summary: Let's be honest, the game is far from perfect. However, it did it's job in that it was entertaining, fun to play, and gave a good believable background for an important character that was only portrayed through memories-- Zack Fair. So the game starts out, and I'll admit, the graphics are beyond gorgeous. They're probably the best graphics I've seen for a PSP game thus far, aside from Dissidia.
Excerpt: While Square-Enix has recently developed an obsession with producing spinoffs for the Final Fantasy series, they are nothing new for the franchise. The original Seiken Densetsu was, in Japan, subtitled "Final Fantasy Gaiden" and retitled Final Fantasy Adventure overseas, despite having nothing to do plot-wise with any of the games in the series, and the PlayStation title Final Fantasy Tactics served as a later spinoff.
Summary: Crisis Core is the 2nd (first was Before Crisis for Japanese cellphones, go figure) prequel to Final Fantasy VII. It follows the exploits of Zack Fair, who some of us will remember as Aeris' boyfriend/ Cloud's escape partner from Final Fantasy VII. This game explores Sephiroth before his insanity, and adds a new perspective to him, without ruining the original game's concept of him.