Summary: Coded Arms for the PSP is a game that is more repetetive than anything, and isn't even fun to play. Here is my review. Graphics: 6.5/10 The best thing about this game is definitely the graphics. They aren't as good as some PSP titles out right now, but they are still pretty good. A decent framerate that usually holds out in mini-battles, that's the best part about it.
Summary: coded arms for the psp is visually by far one of the best games on the psp. however looks are not everthing and coded arms only gets 3 stars (about 69%) for me because the random level generation can sometimes become repetitve and it only changes the levels slighty with longer corridors etc. coded arms has a steady frame rate unlike some of the prevois games on the psp eg. gta. the choice of weapons u get r pleasing.
Summary: First off, I think this is definetly a rental, not a buy. I liked this game. Didn't love it, liked it. Evertones complaints are valid; repetetive, awkward controls, lcak of animation. I rented this knowing the controls would be awkward because its a handhels, but after a while I got good at it. I also rented it to see what a fps on the small screen was like. I was prepared to be dissapointed, but I was very pleased.
Summary: As I've read in other reviews, the gameplay gets really repetetive really quickly. Graphics are good, but could be better. Controls are hard to get used to, but a little tweeking fixed the problem for me. The music, if thats what you want to call it is extremly boring. All in All I give "Coded Arms a C-, only because it is PSP's only FPS at the moment. Stay away from this one, or if you're really dying for a PSP first person shooter, rent it only.
Summary: Ok first off as some other people said it has very akward controls. Second the online multiplayer is terrible no matter how much memory you have. And third is that it just didnt live up to what it was supposed to be. It wasnt an absolute failure but it wasnt great. It has some awesome weapons and the numbers and amimatronic stuff when you enter a level is pretty cool. So unless you absolutely need a shooter on the psp get this but there are some better ones out there.
Summary: When the PSP was revealed along with its games, it was heralded as a revolution in handheld design and functionality. One of its flagship titles was Coded Arms. Unfortunately, after all the hype and all the screenshots, Coded Arms fails to live up to lofty expectations. Graphically, Coded Arms is absolutely gorgeous. Considering this is a first generation PSP game and that the hardware can still dish out so much more is simply amazing.
Summary: man first of all this game kind of sucks the lack of controls suck but version A of controls is better the graphics are O.K. but when you keep playing it for a while it looks like the same place? over and over again! this game is really repetitive soo if you dont like hard games this is not for you but if you do it could still not fit you because really the whole game lacks off alot but one thing i noticed is that the battery life is longer than games like tony hawks and...
Summary: when i saw this games trailer i couldnt wait for it to come out. but when i got it i was very dissapointed. firstly you can use the analog stick to move around if you change the controlls but you have to use the up and down buttons to aim. but if you are trying to hit the bugs or robots that fly around it eather goes to high, or to low. the game is great but the controlles that made me give it 3stars.
Summary: OK i'm being quite sceptical here, but I try to caver a range of points - the true ones. You basically have to shoot everything in this game. Boxes, people - the lot. The visuals are wonderful, good graphics and textures on the amazing PSP screen. A nice effect is the "virtual" effect: things dissappear in a wave of pixles when shot! This game has one problem: the control system. The PSP's analogue stick doesn't do the game justice.