Coded Arms (PSP): Cack-handed attempt at handheld FPS
8 February 2010
Summary: I love Konami as a developer; they have made many of my favourite all-time games, like Metal Gear Solid, but that doesn't mean I'm going to just give them a free pass with regard to this FPS misfire, Coded Arms. Like so many PSP FPS games, Coded Arms falters under poor controls and dodgy design. The plot is quite complex and pleasantly so, dealing with corporate espionage along a mild sci-fi bent.
Summary: Coded Arms was one of the first ever shooters to come out for the PSP console and at the time was a pretty good game. But compared to some of the shooters you can buy today, it doesn't fare very well. The levels are randomly generated and get very repititive and boring. You will end up fighting endless battles against the same enemies in the same looking rooms again and again.
Excerpt: "Coded arms was one of the 1st games to be released for the PSP. It sold well as a result of being the only first person shooter on the console for a while. The game has great graphics that still are among the best on the system a 18 months after its release. The guns, scenery and enemies all look great with no slowdown in speed. However, a game needs more that graphics to be good and this is were the game falls short. The game consists of you ...
I thought that it would be good......but.............
Jasper Wong "jbywong", amazon.co.uk
1 January 2006
Summary: ........I was delighted when I was given my PSP, but one of the first games that I bought was Coded Arms. It was the first, and so far the best FPS game that I have seen. when I first started the game up, it reminded me of HALO for the PSP. However, when I started it up. For the first 10 minutes it was quite interesting and fascinating. However, once I got to the end of the training levels, I found out how monotonous it was. The levels are short and repetitive.
Summary: Angesichts der Tatsache, dass gerade Ballerspiele aus der Egoansicht nie aus der Mode zu kommen scheinen, war es doch irgendwie verwunderlich, dass zum Start der Sony PSP kein Vertreter dieses Genres am Start war. Und wenn ich ganz ehrlich sei darf: ich habe es auch nicht vermisst. Durfte ich dies äußern? Wahrscheinlich nicht. Doch sind wir einmal ehrlich: muss ich einen Egoshooter denn unbedingt auf einem Handheld spielen?
Summary: Also das Spiel hat mich jetzt nicht so begeistert Grafik: Es ist wirklich sehr verpixelt die Umgebung usw. aber was mich noch mehr stört man ist nicht draußen in einer Stadt nein man geht in irgendwelchen Gängen entlang die von der Grafik her schlecht sind. Sound: Der Waffensound ist vorhanden, aber wenn man geht dann kommt kein Sound.