Conclusion: I commend Konami for being the first ones to test the waters of providing the PSP with a FPS title early time within the cycle of the PSP. Though it had its high notes (upgradeable weapons), this title was just plagued with too many small and correctable mistakes (monotone level designs, lack of cut-scenes and/or plot twisters) that could of made for a better overall experience.
Excerpt: Coded Arms is (as far as I can tell) the first FPS to come out for the PSP. When I first heard of this game, I was a little cautious. Having spent years getting used to dual analog sticks or the mouse and keyboard combination found on consoles and PCs, I just couldn’t see how the PSP could make a first person shooter feel right with only one analog stick.
Excerpt: Ever since Halo came out on the Xbox, the de facto control scheme for a first person shooter is that the left analog stick moves and the right analog stick looks. But how can that be done when the Sony PSP only has one analog stick? Simple enough, they go back to the method used when Turok: Dinosaur Hunter was released for the N64, only the look and move are reversed.
Summary: The first-person shooter genre may have a bright future on the PSP, but Coded Arms isn't it.
Pros: A solid roster of weapon types, Great graphics engine that runs smooth and loads quickly, Three multiplayer types for up to four players
Cons: Random level generation is pointless and dull, Enemies aren't interesting or fun to kill, Single- and multiplayer levels are drab and repetitive, Controls take more getting used to than they ought to
Excerpt: Konami's Coded Arms for the PSP has finally been released into an anticipated gaming crowd. It is the first shooter on the console, but over time Konami hyped it up to be a groundbreaking release. In the final product Konami has succeeded in making a fun, enjoyable first-person shooter. Despite a few problems, Coded Arms is easily accessible and makes a great handheld game.
Excerpt: Er Coded Arms det ypperste man for tiden kan finde til PSP, og en must have titel når konsollen snart lander i de danske butikker? Eller er det i virkeligheden et meningsløst, uinspirerende, ugennemført, halvlunkent, kedsommeligt, langtrukkent spil, et lyst fortærende og bræk fremkaldende gigantisk futuristisk flop? Ja, det skal du snart få svar på, for Playstadium har gennemtestet Konamis seneste, bedste, værste og... eneste First person shooter - Coded Arms (CA).
Pros: : Mere variation i singleplayer
Cons: : Fordi vi ikke har nogen at spille imod via WiFi, og spillet ikke har Infrastructure mode.
Summary: Питерские художники, приложившие руку к оформлению игры, оставили массу упоминаний о своей исторической родине. Повсюду на стенах развешены плакаты "Слава труду!" и популярные рисунки со схемами оружия или солдатами в различных позах, а в соответствующих местах красуются надписи "Выход" и "Внимание, заражение" на чистейшем русском языке.