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Coded Arms
6.0 out of 10

Coded Arms

Coded Arms takes place in an abandoned virtual reality system an Read more

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Reviews and Problems with Coded Arms

Showing 1-10 of 32

Expert Review

GameBump
25 July 2008
  • Excerpt: One of the most exciting things about the PlayStation Portable’s announcement was that we would finally have a portable system with enough power to finally put a first-person shooter (America’s favorite genre) into our pockets.
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Overall 7
6.5

Coded Arms

Game Over Online
27 April 2006
  • Excerpt: The one elusive game type for a portable has to be the first-person shooter. Other than one or two exceptions, there really haven't been too many first person games in the handheld market. Thus enter Coded Arms. Coded Arms is a shooter based in virtual reality.
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Overall 7
7.2

Coded Arms

Gaming Evolution
19 April 2006
  • Conclusion: I commend Konami for being the first ones to test the waters of providing the PSP with a FPS title early time within the cycle of the PSP. Though it had its high notes (upgradeable weapons), this title was just plagued with too many small and correctable mistakes (monotone level designs, lack of...
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Overall 8
7.7

Coded Arms

Playstation Illustrated
26 March 2006
  • Excerpt: Coded Arms is (as far as I can tell) the first FPS to come out for the PSP. When I first heard of this game, I was a little cautious. Having spent years getting used to dual analog sticks or the mouse and keyboard combination found on consoles and PCs, I just couldn’t see how the PSP could make a...
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Coded Arms – Review

GameCritics.com
18 February 2006
  • Excerpt: Although the PSP made a big splash upon arrival, there's been quite a bit of dead space after the initial wave of software. Sony has done a good job of releasing a surprisingly large amount of feature films on its proprietary UMDs, but for those of us who don't really care about watching movies on...
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The Portable Project 12 – Coded Arms Contagion

GameCritics.com
18 February 2006
  • Excerpt: When I reviewed the original Coded Arms , I appreciated that the game attempted to spice up its standard FPS formula by wrapping it in a "hacker jacking into the Matrix " theme. It was something a little different, even if the gameplay was as average as could be.
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Coded Arms

swapgame
1 January 2006
  • Excerpt: Already being hailed as one of the most anticipated titles for the PSP, Coded Arms is a fast-paced and aesthetically stunning first-person shooter set within a hastily abandoned Virtual Reality system.
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Overall 6
5.7
Gameplay 7
7.0
Graphics 6
6.0
Sound 6
6.0
Storyline 4
4.0

Coded Arms PSP Review

Game Info Wire
1 November 2005
  • Excerpt: The game plays less like a modern shooter and more like a port of a much older game.
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Overall 6
6.0
Gameplay 6
6.0
Graphics 9
9.0
Sound 5
5.0

Coded Arms

Portable Review
22 October 2005
  • Excerpt: Many people were asking the question, “Between the PSP and DS, which one is going to have the best first person shooters?” Many people thought the PSP would simply due to it’s more powerful graphic capabilities; others thought the DS would since you can use the touch screen like a mouse.
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Overall 7
7.0
Value for money 7
7.0
Gameplay 7
7.0
Graphics 9
9.0
Sound 6
6.0
Addiction 7
7.0

PSP's FPS Try

GIN
14 September 2005
  • Excerpt: Ever since Halo came out on the Xbox, the de facto control scheme for a first person shooter is that the left analog stick moves and the right analog stick looks. But how can that be done when the Sony PSP only has one analog stick?
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