Excerpt: Even on normal difficulty, on countless occasions I've had a race all but wrapped up, taking care to play it safe as the game allows in the home stretch, only to land a jump on a barricade and get tossed violently from my vehicle while the other riders whip by (they're probably smiling under their helmets, the bastards).
Excerpt: ATV Offroad Fury: Blazin’ Trails looks great. After reviewing almost half the system’s launch titles, I’m still amazed at how much power the little system has inside its shiny, black casing. It almost makes the short battery life worth it... Anyway, back to the graphics. Tracks are huge and come in both indoor and outdoor flavors. If you’re already familiar with the series on the PS2, Blazin’ Trails ’ tracks look almost spot-on.
Excerpt: Lets Blaze Some Trails In ATV Offroad Fury: Blazin Trails, you control an all terrain vehicle and race either against three other computer opponents or you can choose to play an ad-hoc networking game against live competition. The game offers five modes (racing, freestyle, career, training, waypoint) of play for single players. Racing mode is what I wanted which was a quick way to the racing. Im not much for instruction or practice mode.
Excerpt: Sony and Climax have basically transformed the PS2 version of ATV Offroad Fury 3 into a portable special edition that is in some respects better than its console counterpart. The graphics and audio are roughly the same, but there's a little more to digest in the PSP game. It clocks-in with 30 ATVs and 38 tracks, whereas the PS2 game "merely" had 28 and 30, respectively. As if that weren't enough, they've kept the comprehensive training and championship (a.k.a.
Conclusion: I know I already mentioned this, but the ATV series has always been known for being fun, but I just did not get that vibe this time around. When I was playing Blazin’ Trails I felt not only very frustrated with the controls, but I also just was hoping for more. The game has unlockables and the online support, but as a whole it just felt too bottled up to me. Had the controls been better and had there been a bit more depth this game could have kept the “fun series” alive.
Conclusion: There really isn’t much to the game, to make it very worthwhile. There are a lot of different mini games throughout the game that don’t amount to much at all. If your child loves the Rocket Power series then this may be a good holiday present, otherwise we recommend that you look somewhere else.