Summary: I bought this game for my son and have to say it was a mistake. Neither my son nor I like this game set. The graphics are poor and the game play is very bad. I think the vertical arrangement is also a mistake. Atari could not have had to spend too much time on this arrangement of classics. Plus, the lockable games are not accessible unless you bar your way through the agonizing default set of games and I was not able to find a cheat code to bypass this.
Summary: I love classic gaming, and would enjoy this collection very much if it wasn't so difficult to play with the PSP controls. The games where you have to turn the PSP sideways are especially difficult for me. Using the directional buttons, you can't control the speed of your ship or paddle as in Breakout. And the small button joystick is too difficult to use for precision movements when the action gets going.
Summary: I am not sure what they were thinking here. You do get a decent batch of games (some of which translate to the PSP better than others - for example, centipede, you have to play with the PSP in a vertical position - understandable, but uncomfortable), but there are unlockable games that you can only get after achieving goals for all the present games.
Summary: Who wouldn't want these games in their back pocket to play at any given moment, right? And at that price, it's got to be a steal! Hold on to those nine bucks, friends: this game has two distinct problems, one in every version and one specific to the PSP. The general problem is that while the game touts Atari 2600 games at your beck and call, you have to unlock them by playing the marquee games. And not incrementally, but en toto.
Summary: This is a mediocre collection of many good games, hampered by numerous interface and design problems: The "evolved" games use the same ugly graphics as the XBOX 360 arcade ports. That's well and good, but I really expected better treatment of the "classic" games, since we've seen good collections from Namco and Capcom.