Summary: This little game has an unimpressive beginning but gets better as it progresses. The graphics are so 32 bit, and yet quite engaging at times. Even though this is not a strategy game, the battles are fought shining-force style on a grid system. There are barriers and land-effects. The menu style is also very shining-force like, as are some of the graphics. The magic system is very sraightforward. If you liked shining force and classic RPG's, you'll like this.
Lisa Shea "be the change you wish to see in t..., Amazon
16 January 2008
Summary: Astonishia Story is a very basic RPG game for the PSP. It offers top-down 2-dimensional style graphics with grid style battles. Whether you like this game or not will really depend on if you enjoy these styles of games. For those of us who grew up playing Zelda and other similar games which had little blocky people running around a blocky world attacking enemies, the attraction here is very real. You don't need stunning graphics to have fun.
Summary: I don't know why this game has such a bad rep, I bought it not knowing anything about it and must say I've found it rather enjoyable thus far. If anyone remembers the amazing Shining Force games, this plays very much like them. In the battle sequences anyway. It does get a bit annoying at times, especially when you forget to save and then die, but then that's true of most games.
Summary: El guión de Astonishia Story es bastante básico y se centra en la figura de Lloyd, un caballero real cuyo último cometido es escoltar el valioso Santo Cetro de Kinan en un peligroso viaje entre dos ciudades. Desgraciadamente, en uno de los descansos nocturnos de su escuadrón, roban el objeto y todos sus hombres son asesinados, encontrando como única pista un extraño sello de Grifo.