Summary: Overall this is a pretty good game it has a good story line and cool spells. Yea it doesn't have great graphics but it goes good with the game. Its a fun game and worth the money. The only bad thing is its extremely hard to beat the final boss, but there is supposed to be a sequel so hopefully the graphics will improve. In the game you get to meet a lot of characters that help you with your missions as well as some pretty crazy enemies.
Summary: I didn't hate this game, but I was fairly disappointed in it, to tell the truth. The writing is bad, there are numerous cheesy jokes/references that don't fit with the story at all, and it's very generic in a lot of ways. Some slightly nitpicky things: This may just be me, but it was easy for me to get lost on the map at times.
Summary: This is a very fun game for the psp. I would definetly get the second one if it were to be made. In the game, you travel through levels and join up with friends in order to reclaim a sacred artifact. This is my favorite RPG for psp.
Too many issues and a lackluster story kill most fun to be had.
Vampyre Mike, Amazon
16 January 2008
Summary: I started this game after reading a ton of horrid reviews, now without being too harsh I did enjoy it for what it was worth. But boy did it have some quirks. The graphics are very old school due to it being a PC port of the Korean title with the same name. The sounds can be a bit repetitive but gets the job done. The story starts out on a normal find the item and save the world type quest.
Summary: This little game has an unimpressive beginning but gets better as it progresses. The graphics are so 32 bit, and yet quite engaging at times. Even though this is not a strategy game, the battles are fought shining-force style on a grid system. There are barriers and land-effects. The menu style is also very shining-force like, as are some of the graphics. The magic system is very sraightforward. If you liked shining force and classic RPG's, you'll like this.
Summary: Although the story line is a fairly simple, it's very engaging and the characters are cute and very likeable! The graphics are typical of PSP RPGs, but the colors are fantastic. Some of the boss battles are pretty challenging, but regular battles usually just require learning how to work the system. I love this game, it reminds me of my childhood.
Lisa Shea "be the change you wish to see in t..., Amazon
16 January 2008
Summary: Astonishia Story is a very basic RPG game for the PSP. It offers top-down 2-dimensional style graphics with grid style battles. Whether you like this game or not will really depend on if you enjoy these styles of games. For those of us who grew up playing Zelda and other similar games which had little blocky people running around a blocky world attacking enemies, the attraction here is very real. You don't need stunning graphics to have fun.
A weak story and boring characters pretty much wrecked what might of been a good game.
Digital Tiger, Amazon
5 November 2012
Summary: Pros: * Graphics are actually pretty good. * Combat is basic SRPG and is good. * Dungeon design is good. * Thankful the game is short. Cons: * The story is so weak that I just lost all interest in it. * The characters are also boring and lack personality. * The goals and quests are not always clear, often I found myself wondering where I should be going next.
Excerpt: "Astonishia Story’s claim to a footnote in history is that it was among the first South Korean developed RPG’s when released for the PC back in 1994. However, the first much of the wider world would have seen of it was in 2006 when it was ported in slightly enhanced form to the PSP. Emerging in the twilight of an era of great 2D RPG releases that saw Final Fantasy VI and Chrono Trigger appear around the same time, Astonishia Story seems even older ...
Pros: Lovely retro graphics, smart battle - system, solid old - school soundtrack
Cons: Dated, lamentable story and character development, extremely short, few side - quests