Reviews and Problems with Armored Core: Formula Front Extreme Battle
Showing 1-10 of 19
Armored Core Formula Front: Extreme Battle (PSP)
Edmond Schmolke, Amazon
18 December 2013
Summary: A fantastic port to the psp system from the consoles of Armored Core. The graphics,gameplay,and replay value are top notch and fans of armored core cannot go wrong with this diamond of a game. Hours of fun are garanteed. This title WILL make you think even if you don't want to. Worth the investment.
Summary: While this game is missing the missions that I enjoy so much, the AI creation aspect of the game is pretty interesting and allows for a more relaxing kind of challenge as players can fine tune their creations at leisure and let the AI fight for you while you sip coffee. Then when your machine won't pull off a specific tactic, you can take over for it. It's an interesting concept. Still, I wish it had missions.
Summary: I was expecting a lot more from this game when I bought it. I can't even beat the first level! Don't get me wrong, I am an excellent gamer. The graphics are actually pretty good for a PSP game, it's just hard and awkward. There are only five mechs to choose from, small amount of weapons, be smart and use you money for something better.
Summary: I loved the original Armored Core games, and I love this one too! The ability to tune my bots AI is a blast. Its fun to watch one revision of the bots AI lose in the fight, then make a few behavioral tweaks, and see it kick ass. This level of fine tuning means the possibilities are endless! If you're into strategy, just tweak the AI and properties of the bot, then run the game in AI mode. If you're into action/fighters, then you can control the bot in the fight.
Summary: I loved mech/robot games. I really liked this one since you can modify your AC as you pleased but always taking into account weight, energy supply and heating. In this game you have a team of 5 mechs and you can use any of them to fight your battles. You can change the color of the pain as you please as well which I loved. There are also drones that you can use as weapons that fly around and chase your enemy (this was really cool). There is a variety of things here.
Summary: OK I love the first two armored core Armored core and Amromed Core Project phantasma for Playstation 1 and Mech warrior 4 for pc however in this case this is the wost game of this series is. the game play realy stinks. its unsuable. there is no missions. its all areana based. the entire thing is done wrong exept the graphics. good graphics dose nothing if the game play stinks avode it. get the Armored Core and Armored Core Project Phantasma for Playatstion 1 instead.
Summary: Armored Core: Formula Front. I was honestly surprised when I started playing this. Despite being a handheld entry to the venerable series, the quality of the game is equal if not better to it's console brethren. Graphics: The graphics are about on par with the PS2's Armored Core 2. The resolution and texture for the landscape, buildings, etc., are very low-key and bland.
have some patience and watch some robot gladiators duke it out
sci fi fan, Amazon
13 June 2007
Summary: I can see why this game is clearly not going to please everyone, it requires a GREAT deal of thought, patience, and tinkering, balancing out several different components, such as weight, energy consumption, and AI as you prepare your AC for its next duel. The time it takes to customize, tweak, test, and retest your AC far outweighs the few thrilling minutes that you actually watch it fight in a tournament.
Summary: FFirst i love armored core but this omg waste of money no missons can't buy parts and costimizing leaves much to be disired very small maps ur outmatched dramaticly all they need is good missiles and ur helpless this game sux
Summary: I picked up this game a few days ago on the hope that the AI customization would allow for direct programming of the AI routines. For example: jump/fly forward 15 feet, scan, if enemy found: shoot, etc. Similar to Origin's Omega circa 1987. Actually, such AI programming is more suited to 2D enviroments than 3D, so I am not disappointed. What you get instead is a small set of routines you get to unlock, and a bunch of combat style variables.