Reviews and Problems with Air Conflicts: Aces of World War II
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Air Conflicts: Aces of World War II
The Gamers Temple
31 August 2009
Excerpt: Air Conflict: Aces of World War II has earned a few distinctions in the annals of PSP gaming. The first is that it's the first straight PC to PSP game port I've ever played, and I imagine the first to appear on the system. Unfortunately, the developers didn't bother to compensate for the difference in screen size between the typical PC monitor and the PSP's screen.
Excerpt: Similar to the setup of a racing game, each individual mission belongs to a series of missions. This seems like an interesting presentation until you discover that the consequence of losing is also similar to that of a racing game. When you die, the mission is over…for now. Rather than being given the opportunity to try it again, you’re automatically taken back to the main menu, at which point you can now select the campaign mode and start again.