Excerpt: It all starts off innocently enough, with blue collar miner Dingo Egret searching for Metatron (the ultimate energy source in the ZOE universe) on Callisto, a moon of Jupiter. Here he stumbles across the Orbital Frame known as Jehuty and its computer unit ADA just before the military force known as Bahram demolishes his crew. The discovery of Jehuty sets off a course of events that sees Dingo’s death and rebirth, and a retelling of his dark past.
Excerpt: Back in 2001 almost everyone was anticipating the chance to play the sequel to Metal Gear Solid. Konami could have bundled the demo with an old boot and some moonshine and still it would have sold well. Now that I think about it, I wish they bundled it with some moonshine instead. Anyways, instead they took the financially secure route and bundled it with a mech game called Zone of the Enders (henceforth ZOE).
Excerpt: A little while ago, Konami released the Metal Gear Solid 2 playable demo disk… and it was packaged with a game, Zone of the Enders (ZOE). This second rate status was a bit of a joke, since no one was really saying anything about ZOE. The game itself is a battlemech combat game, similar to Robotech (Macross) and several other animes of that vein. Boiled down, it’s a 3D action game; you can shoot from afar, or get in close for some hand-to-hand melee action.
Conclusion: ZOE is another title for the PS2 that has gotten a lot of work put into its aesthetics. The Orbital Frames have a lot of detail, with little streaks of light coursing through the frames to the intricacies of their movements. Energy weapons are the order of the day here too, so that means we get some pretty light effects.
Excerpt: Produced by Hideo Kojima, the creator of the Metal Gear series, Zone of the Enders features huge, mechanized robots going at it up close and personal like no other game has done before. This well crafted PlayStation 2 game from Konami is sure to please both anime and robot fighting fans alike.