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Zone-of-the-enders.291600
6.3 out of 10

Zone of the Enders

Flying around freely and attacking the enemy - simple controls e Read more

Great Deal: $69.99

Reviews and Problems with Zone of the Enders

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Zone of the Enders 2173: Testament

GamePro.com
22 September 2011

Zone of the Enders

GamePro.com
21 September 2011

Zone of the Enders

GamePro.com
21 September 2011

Zone of the Enders

GamePro.com
21 September 2011

Preview: Zone of the Enders

The Laser
8 December 2009
  • Excerpt: Update: Read the full review here Initially overshadowed by the MGS2 hype at E3, Konami's other flagship PS2 title's expectations have been rising rapidly. Recent information and interviews have revealed Zone of the Enders to be a title with impressive ambition and an excellent pedigree. To begin with, ZOE's creative team is unmatched.
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Expert Review

VG Resource Center
29 November 2006
  • Conclusion: The game, no matter how repetitive it can get, is actually damn fun, and it shows how PS2 games should be made. Despite it's average play time of around 6-7 hours on an average gamer, the two-player mode saves the game from any lack of replayability, and adds some replay value to an already majestic game.
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Overall 5
4.5

Zone of the Enders

Into Liquid Sky
20 March 2006
  • Excerpt: ZOE is the story of a young boy, Leo, whose colony (a space colony named Antilia orbiting Jupiter), comes under attack from a group of mech-using mercenaries. Running from the onslaught, Leo comes across an unmanned mech named Jehuty. From this point, Evangelion / Robotech -like madness ensues. The main basis of ZOE is flying your orbital frame from area to area, fighting enemy orbital frames and finding new items and passcodes.
  • Pros: Excellent visuals, Music and voice acting better than most, Best use of true 3D battlefield
  • Cons: Repetitive gameplay, Weak story, Needs more enemy types
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Zone of the Enders – Second Opinion

GameCritics.com
22 December 2005
  • Excerpt: Its funny that Chi started off his review by telling readers what Zone Of The Enders reminded him of. Actually, I had a similar experience. After spending some time with the game, I was reminded of nothing more than a cocktail napkin. Why a cocktail napkin? Because after seeing what Zone Of The Enders had to offer, I had trouble rationalizing the existence of the game.
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Zone of the Enders – Review

GameCritics.com
22 December 2005
  • Excerpt: Have you ever seen that episode of The Twilight Zone where this criminal dies and thinks he's gone to heaven? At first it seems like he's living in a perfect world where he can do no wrong. But, of course, with the traditionally creepy Rod Sterling twist, the criminal realizes that everything is perfect to a boring fault and that he's actually trapped in purgatory. That's what the experience of playing Zone Of The Enders is like.
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Zone of the Enders Review

GameSpot
25 May 2005
  • Excerpt: There aren't many game designers mentioned in the same breath as Shigeru Miyamoto and Yu Suzuki. But Hideo Kojima is one of them. The mind behind Metal Gear Solid has established a reputation for dramatic cinematics, innovative game design, and attention to detail. Kojima has been working on Konami's new mech-o-drama, Zone of the Enders, in tandem with the new Metal Gear, and it's blatantly obvious which project Kojima has spent the majority of his time working on.
  • Pros: N/A
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