Reviews and Problems with Zone of the Enders: The 2nd Runner
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Zone of Enders: The 2nd Runner
18 October 2005
Excerpt: What do you have planned for tomorrow? Are you going back to school? Dreading that horrid job you have? Sleeping in until the midmorning sun casts its golden rays into your room? We all map out our lives for not only the following day, but for weeks, months, even years in advance. Yet despite all of this planning, we still can’t predict the future. All your dreams and aspirations may never come to fruition, ditching you in the midst of an uncaring world.
Excerpt: It isn’t often that we European gamers get any special treatment from the bigger games publishers, so it comes as quite a surprise to see Konami releasing a special edition of Zone of The Enders: The 2nd Runner in Europe, with new features and gameplay tweaks that don’t form a part of the US and Japanese release. Cheers all round for effort, but on top of the extras, I’m pleased to say that the game stands up incredibly well in its own right.
Excerpt: That's right—a nine. Loyal readers of the site may recall my less-than-favorable review of the original Zone Of The Enders back in 2001. Despite a great battle engine and the attachment of Hideo Kojima's name, it was a shallow bore that sold more copies than it deserved thanks to a massive wave of hyperbole and the Metal Gear Solid 2 demo disc it was packaged with.
Excerpt: Set a couple years after the first game , The 2nd Runner begins with the ex-BAHRAM soldier Dingo finding the orbital frame (another name for mech) Jehuty buried in a metatron mine on Callisto. Just as he finds the spectacular robot, the mine comes under attack by BAHRAM, forcing Dingo to use Jehuty to defend his comrades. After a near fatal encounter with Dingo's former commander, the soldier is forced to stop BAHRAM.
Pros: Great anime-style mech action, Varied combat, enemies and objectives, Game looks great
Cons: Too story heavy, Lock-on and camera issues during combat
Excerpt: Zone of the Enders: The 2nd Runner epitomizes almost everything a sequel should be insofar as it improves upon its predecessor in every conceivable manner--and there was a lot to improve upon. The original Zone of the Enders was heavily criticized for its whiny protagonist, self-indulgent storyline about killing and war, and its gameplay, which ultimately fell short of delivering the epic anime-style mech battles that the game was so obviously inspired by.
Excerpt: It’s safe to say that the original Zone of the Enders didn’t end up being the system seller that Konami and the press had hyped it up to be in the months before its release nearly two years ago. Let’s be frank, it was a disappointment. Luckily, Zone of the Enders: The 2nd Runner improves upon the groundwork that the first game laid in nearly every respect.
Excerpt: The original Zone of the Enders was a good game. Perhaps it wasn't such an amazing idea to attach Hideo Kojima's name to the title with all the hype of Metal Gear Solid 2 reaching such a fever pitch since expectations for anything with his name on it would be huge, but there's no doubt that bundling in a demo for MGS2 sold plenty of copies of the first ZOE game.
Conclusion: Another excellent, stylish, story-packed title from Kojima - but again a title that is just too short. We can hope for a longer sequel, but in the mean time, fans of anything action related should give this a go now.