Reviews and Problems with Ys: The Ark of Napishtim
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Ys: The Ark of Napishtim
10 January 2008
Excerpt: What is it with the heroes of RPGs beginning their adventures by being washed ashore on some exotic beach? Link did it recently in The Legend of Zelda: Phantom Hourglass and Alundra had it happen way back in his self-titled debut on the PlayStation. Even Tidus in Final Fantasy X had a go at this peculiar habit.
Excerpt: The Ys series of action RPG's is one of the oldest and most cherished series in video game history. Thankfully, the transition to 3D seems to have been done flawlessly. Ys: The Ark of Napishtim is a game with all the newer bells and whistles that a current generation title has, but captures the simple elegance of the classic series to create a gaming experience that removes most of the headache and just leaves you unable to put it down.
Excerpt: a*nach*ro*nism If some of you are wondering why I started this review with a vocabulary lesson, bear with me. It's just that after spending 15 or so hours with Konami's Ys: The Ark of Napishtim, anachronism happens to be the one word bouncing around in my head. Being "out of its proper or chronological order" would almost seem to hint that Ys is a bad game- something that it's certainly not.
Excerpt: Being a huge fan of the Y's series, I eagerly popped Y's Ark of Napishtim into my PlayStation 2. Going into it, I knew that it was going to be short as that's the main complaint of most reviews. After my time with Ark of Napishtim, I can validate this complaint, as I was able to beat the game in just under 10 hours. However, those ten hours have been fantastic.
Excerpt: a·nach·ro·nism n. 1 - The representation of someone as existing or something as happening in other than chronological, proper, or historical order. 2 - One that is out of its proper or chronological order, especially a person or practice that belongs to an earlier time: "A new age had plainly dawned, an age that made the institution of a segregated picnic seem an anachronism" (Henry Louis Gates, Jr.).
Conclusion: The grandest parts of the Ark of Napishtim are the boss battles. Gigantic, beautifully textured and smoothly animated, each badass encounter is a frenetic slice of old-school action. The second boss is a gigantic flying crab that sprays spores and litters the landscape with its eggs. Kinda cool, yes, but the entire battle is fought on top of a rock that is hurtling straight towards the ground at terminal velocity.
Conclusion: One thing is certain, it is very hard to find any faults with this latest Ys game. The game is simply pure fun from start to finish. After playing The Ark of Napishtim, it’s easy to see why action RPGs were so much fun back in the old days. It’s nice to see that some developers are still making games the old way. Hopefully, we’ll get more Ys love in the future. It is very hard to score this game.