Reviews and Problems with Xenosaga Episode I: Der Wille zur Macht
Showing 1-10 of 19
Xenosaga Episode 1: Der Wille Zur Macht
29 October 2004
Excerpt: I'll start off by saying that Monolith's first title, Xenosaga Episode 1: Der Wille Zur Macht a prequel to Squaresoft's Xenogears , lives up to the hype. This series looks like it may have the potential to compete with Final Fantasy , once they polish it up a bit. The graphics in Xenosaga are exceptional. That said, since it does take place mostly in outer space, several places suffer from what I call 'clean room syndrome'.
Excerpt: Metal Gear Solid has a lot to answer for. Every publisher seemingly has a stealth title on its release list, or has a game with a bizarrely placed stealth section on the shelves already. Codemasters did it with the decidedly average Prisoner of War , and now SCi are taking the plunge with a licensed stealth-’em-up based on the Steve McQueen classic The Great Escape . To be brutal, The Great Escape is a classic example of videogame licensing. You know the score.
Excerpt: Inevitably, Xenosaga: Episode I will elicit numerous comparisons to Xenogears, Square's epic masterpiece from 1998. After all, it is the "prequel" to Xenogears. Though published by another company, the game invariably includes tons of elements from Xenogears, and it has been said that there will be an ongoing series (Xenogears is apparently the fifth installment).
Excerpt: Usually when a developer announces that they’re going to make a title based on a moving gamers cringe as they think of what flavor of the moment flick riding high on the hype machine will get pumped out, playing like a half-assed waste of time. Take 2 has other plans here, actually making a game based on a truly classic film, The Great Escape, a film of a group of Allied POWs that escape from Stalag Luft III prisoner of war camp in Europe and carefully inch their way to...
Excerpt: It is well known (among diehard RPG fans) that MonolithSoft is composed of some of the key talent that worked on SquareSoft’s Xenogears. When MonolithSoft announced they were working on a title called Xenosaga, everyone immediately thought sequel. Of course, Square owns the rights to Xenogears, so neither a true sequel or prequel to that title was possible.
Excerpt: There is a mother load of role-playing games available for the Playstation 2. But a few in particular have stood out from the crowd as leaders: Final Fantasy X, Suikoden III, Dark Cloud are all examples. Xenosaga was expected to join this group. It shouldn’t. Not by a long shot. While there is a good deal to like about this game, its flaws are clear and severely damaging. First, you must shed your misconceptions about this title.
Excerpt: I'm still a bit undecided about the overall look, differentiating the technically good from the visually pleasing. On one hand, it has some of the better character models to grace the PS2, each sporting plenty of detail with some of the best-rendered hair to grace any game. This translates wonderfully to the well-animated cut scenes and even to the CG, which flows beautifully due to the use of in-game character models.