Reviews and Problems with X-Men Legends II: Rise of Apocalypse
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X-Men Legends II: Rise of Apocalypse review (PS2)
10 October 2013
Excerpt: So, how did this game insert the Age of Apocalypse into their actual continuity? Well, the first thing Apocalypse does here is take over Genosha, displacing Magneto and his Brotherhood of Evil and causing them and the X-Men to engage in some teeth-clinched teamwork. A number of the more notable villains were AoA baddies, such as Abyss, Holocaust and Sugar Man.
Excerpt: Rather than going down the usual action or one-on-one fighting game route that your typical superhero game travels. Being an RPG, X-Men Legends was truly unique. It cheekily borrowed heavily from the likes of Baldur’s Gate and had just enough action and RPG elements to appease the fans of both genres. It was a mighty success, so here we have its predictable sequel: X-Men Legends II: Rise of Apocalypse.
Excerpt: Raven Software, responsible for titles such as Hexen and Jedi Academy, have returned with another instalment in the X-Men Legends series. Their approach is a simple and effective one based on the mantra of " If it ain't broke, don't fix it ." According to their marketing people - who I have no reason to doubt - last year's X-Men Legends became the most successful X-Men game of all time.
Excerpt: On the successful heels of the first X-Men action RPG , Raven Software has returned with a follow-up that easily addresses any complaints offered on the first game. With a different cast (not completely different) of mutants to use, players will find themselves running through the game to get to the next area, the next objective and the next boss fight.
Pros: Large levels with lots to find, Environments look great and can be destroyed, Large cast, Co-op and online gameplay
Cons: Character models could be more detailed, Lots of loading
Excerpt: In the sequel to last year’s hit, X-Men Legends II: Rise of Apocalypse allows players to not only take on the role of the X-Men, but also Magneto and other members of the Brotherhood, as the teams battle against the forces of Apocalypse. With the option to have a team of Brotherhood and X-Men characters, Rise of Apocalypse guarantees one hell of a ride!
Excerpt: I'm certainly not as hardcore a fan as some here, but when I first heard that an X-Men game was being made, I was certainly excited (no puns here, fanboys). I grew up watching the cartoon and reading the comics, and even though I haven't read a Marvel comic in years, I still consider myself a fan of the franchise. I was mostly satisfied with the first game, but not so much that I was salivating for a sequel.
Pros: + Play as both Brotherhood and X-Men Mutants, Beautifully Rendered FMVs
Cons: - Repetitive Game Play, Character Cel-Shading Needs Improvement
Excerpt: The world of the X-men is such a great universe for an RPG to take place in. For starters, it's believable; Second, there are so many unique characters to choose from and you never know who you'll run into next. This is why I enjoyed the original X-Men Legends so much. Not only was it a blast to play, but it was worth the price of admission alone just to hear my favorite X-Men with voices.