Excerpt: Transforming a 2D game into 3D can be a terrifying prospect for both the developers and the fans. The former may worry of how the public and the press will receive their game while the latter may have concerns about their “favourite” title still retaining its classic gameplay that was there in all its glory in two dimensions. Being keen fans of the old Worms games, we admittedly had our concerns about a 3D version worming its way towards us.
Excerpt: Worms has always been a favourite strategy game of mine. I remember playing the first worms game on the Playstation, then the PC, then playing Worms Armageddon. Each game just introduced new ways of killing each other. Worms 3D offered more.
Pros: + Pros-Brilliant graphics and comical game play
Cons: - Cons-Music became irritating after a while
Excerpt: Videogames have to be 3D now, everyone knows that. In fact, way back at the dawn of 3D gaming, an interesting thing happened. Team17, Yorkshire’s finest development studio, took a quirky game known as Worms down to Big, Scary London to show Sony. Sony looked at it, and rejected it outright. The reason... Worms was a 2D game. Sony was only green-lighting 3D games from third-parties at that time. Anyway, the rest, as they say, is history.
Excerpt: For those dedicated fans of the Worms series, I can understand you being skeptical about the developers turning this game into 3D. However, rest assured that it still keeps the same cartoony feel right down to the last button on a menu. This could easily be a Saturday morning cartoon the way it looks. It's not cel shaded, but it definitely isn't something you'd see most other games of its type doing.
Excerpt: Worms , since the series' debut in 1995 on the PC, has spread across damned near anything you can play games on, from the SNES to mobile phones. I think I saw it playing on a toaster oven once. While it's been taking over the world, Worms has also always offered some of the most entertaining player-vs.-player gameplay in the history of the medium. It's a bold statement, but I'm willing to stand by it. The basic idea is simple.
Excerpt: While it's been taking over the world, Worms has also always offered some of the most entertaining player-vs.-player gameplay in the history of the medium. It's a bold statement, but I'm willing to stand by it.
Worms , since the series' debut in 1995 on the PC, has spread across damned near anything you can play games on, from the SNES to mobile phones. I think I saw it playing on a toaster oven once.
Conclusion: There are many cool weapons in Worms 3D such as the Uzis, shotgun, bazooka, and other great weapons such as the holy grenade, the sheep that blows up, and even the Shoryuken ‘Dragon Punch’ from Capcom’s Street Fighter. To use weapons, you must find a spot on the map that you desire and then push a button to shoot. What’s good about the shooting is that players can go into first person view for fast and easy targeting.
Excerpt: While the majority of turn-based strategy games on the market arguably don't have a true "mainstream" appeal, one franchise in particular will ring a bell for almost any PC or console gamer: Worms. From the studios of UK-based developer Team 17, it's best known for its cutesy presentation, plethora of weapons and utilities at your disposal and with true tactical strategy at heart.
Conclusion: THE VERDICT: It had to be done. The move to 3D was simply a matter of time, but like many classic franchises, the transition has been less than perfect. Certain facets of the title have escaped relatively unscathed, but it is the gameplay, the very reason that Worms has become what it is, that suffered the most. And that, few will be able to turn a blind eye to.