Reviews and Problems with World of Outlaws: Sprint Cars
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World of Outlaws: Sprint Cars 2002 Review
19 April 2002
Excerpt: World of Outlaws: Sprint Cars 2002 is a game that focuses on the niche motorsport of sprint car racing. While many people haven't even heard of the sport, most would recognize the distinct design of the speedy vehicles, with their partially exposed frame and trademark roof wing. The idea is simple, and anyone who is somewhat familiar with NASCAR--or any form of automotive racing, for that matter--ought to be able to pick it up with a little practice.
Excerpt: I approached 2002 World of Outlaws Sprint Cars with a bit of caution. I've never seen a racing game that has sprint cars slinging mud across the tracks. I wondered: 'How good can these graphics be?' The answer is 'superb.' You really get the feel for Saturday night racing from the looks of things. There are three different views to choose from, but the most fun is the view from inside your sprint car. The crowds are so realistic, you can see the mullets on a few of them.
Excerpt: You’re tearing around Bristol Motor Speedway at 150 miles an hour. Your knuckles are white from following “The King” Steve Kinser for 22 laps. You’re down to your last tearoff, with 8 laps to go. You keep getting love taps from Slammin’ Sammy Swindell, and you continually fend off inside pass attempts by Lasoski doing his best impression of a bottom-dwelling catfish.
Excerpt: Ratbag and Infogames kick out an entertaining, but incredibly niche market racer that should certainly satisfy fans of the sport, but can it hold casual gamers' attention for any extended amount of time? Going after a niche sub-genre is a tricky matter. Even if the game is really, really good, it should have at least one or two hooks to help it entice the casual fans of the larger genre, or even just casual gamers.