Excerpt: The Wipeout series has always had a strong fan base from it's successful Playstation editions. The high speed futuristic racer has always been about insane speed, techno soundtracks and a fine mixture of racing and power-up usage to get yourself into first place.
Pros: Great looking courses, Lots to unlock, Great soundtrack, High-speed racing at its finest
Cons: To much focus on combat, Collisions will often bring you to a halt
Summary: Wipeout Fusion finally arrives on the PS2 after what seems like an eternity.
The graphics are better, there are some new weapons and ship designs, plus
larger, more open courses. As usual, a killer techno soundtrack accompanies the
Excerpt: Like Matt, I'm also no great fan of the racing genre, yet I've always made an exception for the WipEout series. Why? Because of the weapons, plain and simple. Wreaking havoc on my opponents with bombs and missiles appeals to my more primal instincts, and frankly it's a mystery why more racing games...
Excerpt: I'm not a big fan of racing games. I'll admit if I play a good one, but just in terms of personal preference I don't care for the genre. Like most sports games, I never fully understood what the appeal was.
Excerpt: Even before its release, Fusion has been the target of scrutiny and skepticism. Early reports highlighted a glitchy engine and quirky gameplay elements that left a bad impression among many fans. After the first few minutes spent with the game, I could see why.
Excerpt: It was the game that all but defined the attitude, style and essence of the original PlayStation. In the UK, it was the game of choice when SCEE wisely placed PlayStation kiosks in some of the hippest clubs.
Excerpt: It's perhaps the most heart held sci-fi racing series across any platform. Others strive to touch it, but they can't. F-Zero doesn't come close, and Extreme G3 is almost there. What is this series I'm talking about? WipeOut.