Summary: i played this game and the controls were rely descent the graphics look a bit old even though it is for the ps2 i liked it but i think that jude looks realy stupid he wears a long jacket with a hankership or something with shorts his character not a good fit
Summary: I love this game. The story is constantly flowing and keeps you engaged the entire time you play. In Wild Arms 1,2, and 3 the story kind of peters out after a certain point and you have to slog through lots of mundane stuff to get to the final goal. Sure it gets annoying that almost everytime you walk into a new area they have to stop and talk with the ridiculous comic book split screen, but I can live with it because it moves the story along.
Summary: I personally loving this game. The HEX system adds tatics to this game and allows you to have a tank and healer set up. The sideview puzzles are more fun than previous puzzle. I can't put this game down.
Summary: Having played through the delightful Wild ARMS 3, I went into the fourth game with excitement and high hopes. The third game boasted an impressively long adventure, lots of dungeon-crawling, a massive world-map to explore, strong artistic direction, decent enough story and characters, and a soundtrack that ranks amongst the finest of Japanese RPG scores.
Addicting Isn't Quite the Word For It. (Ignore the Whiners Here)
Robin Baker "Spore Lover, DRM Hater", Amazon
27 December 2008
Summary: I don't think I've ever been so addicted to anything before in my entire life. I rented this game at my nearest video game rental store, and bought it the same day I took it back, because I literally went into withdraws a mere 10 minutes after taking it back. I let my best friend borrow it, and it had the same effect on her. All of the complainers here are just a bunch of fanboys of the other games who simply cannot tolerate the battle system change.
Summary: Well I want to start out by saying that 4 is my favorite in the series. The Hex system may seem a little overwhelming at first but it works very well once you get used to it. At first the characters may seem rather annoying (excluding Raquel, My Favorite Character) but end up liking them.
Conclusion: If you've ever played a wild arms game before this game will not dissapoint you. Its a fantastic plot and great graphics. Even if you havent played a wild arms game before it stands up on its own easily and eases you into the controls quite nicely.
Summary: I was completely impressed with this game. As an RPG series, Wild Arms has evolved very well. And 4th Detonator is absolutely an improvement on past installments. But although Wild Arms 4 offers a great RPG experience, the best part of the game is the story line. You simply can't get this kind of writing from contemporary Hollywood movies. Anyone who is looking for an alternative to mainstream media should check it out.
Summary: I've been with the "Wild Arms" series from the ground floor. The first game was very nice for its time, with numerous extras, an interesting story, and an excellent, quick-paced battle system. The second game was incredible, with a search option built in, an number of extras, and a great story which was unfortunately marred by a translation which ceased to make sense on the 2nd disc (in fact, it literally makes NO SENSE at times).
So many flaws (characters/plot) and yet I love it.
A. Griffiths "Adrian", Amazon
18 February 2007
Summary: When I buy a game, I buy it for the characters and plot. Unfortunatly, Wild Arms 4 had so many stereotypes, that I only liked one of the main heroes from beginnig to end. Jude-Your typical anime boy. There's nothing special about him. Yulie-The most annoying character in the game. She was tortured as a kid, but is still the winning candidate for the Ms. Nicey-Nice award. Apoligizes way too much and never does anything semi-mean(minus the scene that introduces Gawn.