Excerpt: Wild Arms 4 takes the series in bold new directions with a completely revamped battle system and platform-filled dungeon mechanics. The Wild Arms series has always had a rough Western theme to it, culminating in Wild Arms 3.
Excerpt: XSEED's debut title Wild ARMs 4, the American localization of Wild ARMs: The 4th Detonator, is finally here, sporting flashy art, a new battle system, and its share of extras and secrets. But is it worth your gella to go out and grab it? Very likely.
Pros: ups: HEX battle system, gorgeous art, sound, story feed
Cons: downs: A few text glitches, some plot & character corniness
Excerpt: Genre: RPG Publisher: XSeed Developer: Media Vision Release Date: January 10, 2006 One could probably argue that the existence of a fourth game holding the Wild Arms moniker indicates how strong and healthy the RPG genre is.
Conclusion: While in a place, Jude is free to roam around based on the parameters of the area. What that means is based on whether the area is 3D or a 2D side-scroller. Some areas will allow for movement in all directions, and yes, the ability to jump will add some new depth to it as well.
Excerpt: 2006 will be the tenth birthday of the Wild ARMs series. It will also be when Wild ARMs 4 sees a North American release. Series fans and RPG players in general would be doing themselves a favor to honor the occasion by picking up Wild ARMs 4 when it is shipped on January 10.