Summary: After playing the first 2 I was hoping that a PS2 version would surpass the originals. Well... it was just about the same only with much improves graphics. The cel shading was a great improvement and the gameplay was pretty good too. The story once again kept me interested and the battles were intense. I liked the "western" style and the enemy battles on horseback, at least it was something different.
Summary: This Game went in a opposite direction of its predecesors , I think it was a step back from the original gameplay. The people are magnificly cel shaded. But if this game wanted to score more with gamers they should have went into there older games and pulled out each aspect and combined them into there third game. Sure they almost did that but failed to recapture the openmindeness that the other two had.
Summary: Being a big fan of the Wild Arms series I had to pick up 3 after seing all the screenshots in multiple issues of Gamepro. I have always applauded the developer from tryin to add a few different things instead of just following in the tracks of other developers who pretty much ripoff Final Fantasy and change character names and small story line. A Wild West theme....brilliant. An RPG series that finally breaks away from the mold of swords and sorcery.
Summary: this game was good. it had a really good storyline, but i feel that the radar idea was a little hard to grasp at first. they didn't really let on what it was like. i feel that the actual first bit, with janus summoning siegfried was a little cheesy and had it been longer, and deus ex machina been a bit more... well... interestin, it could have really good potential. the game slipped though on the last bit where beutrace was getting memories.
Summary: On the surface this, "Western RPG" with its cell-shaded graphics is initially off-putting, but only an hour into the game and you'll change your mind. The game follows a team of 4 who you control through some of the hardest temples ever! The game features a turn-based battle system which works really well as you can fight both on ground and on horseback. Your weapons (known as ARMs) are upgradable and the map is enormous with plenty of locations to go to.
Summary: Wild Arms 3 is one of the better PS2 RPGs. It does have a few flaws, btu it makes up for them with plenty of good features. The story is set in a futuristic "Wild West" world where saloon bars and horse-riding mix with space craft and magical monsters...sounds odd, but it works. Our heroes are four drifters who find themselves on a quest to save the world from a crazed super-power, whilst unearthing secrets and/or discovering personal fulfillment along the way, yadda...
Becoming less and less of an rpg and more and more of a platform this game is not at all interesting and if you are contemplating buying the WA4 just out don't even think about it, it has western theme only, Sofa Cinema
Summary: I'm a huge fan of RPG's and i'd have to say that my favourite series is the Final Fantasy series (VII being the best). But wild arms 3 equals ANY final fantasy game in graphics, sound, story, enjoyment and replayability. I love the cel shaded graphics in this game, i much prefer them to the style used in final fantasy VIII and X. I don't know why but the small characters draw me in, probably memories of Final Fantasy VII.
Summary: After 2 impresive wild arms games on the PSOne, we should expect some marvelous RPG that keeps you playing for endless hours of enjoyable, sustainable adventuring. But, although it still has its moments of magic this game can be a real bore to play. It doesn't grab you and keep you going for weeks on end, and quite simply is snorearama. Graphics is Wild Arms 3 strongest point.