Summary: If you are a RPG fan, prepare to have your mind blown. this game is one of those games that you will have a hard time putting down. I think I'll explain each aspect i thought was great.. and some I thought was a pain (but hey, many games have some kind of pain in them). Graphics: 9/10 Graphics are anime style. therefor, there are some scenes that have lines, and some that blend flawlessly. The characters designs are made to look life like as anime characters can be.
Summary: Wild Arms is one of the best RPG series out there, but 3 falls short of that just a little. I want to start out and say that once you encounter an enemy there is no escaping it (however you can avoid them). They also give you the choice of using auto battle but it is more trouble than it is worth. The storyline however does not fall short at all.
Summary: After playing the first 2 I was hoping that a PS2 version would surpass the originals. Well... it was just about the same only with much improves graphics. The cel shading was a great improvement and the gameplay was pretty good too. The story once again kept me interested and the battles were intense. I liked the "western" style and the enemy battles on horseback, at least it was something different.
Summary: This Game went in a opposite direction of its predecesors , I think it was a step back from the original gameplay. The people are magnificly cel shaded. But if this game wanted to score more with gamers they should have went into there older games and pulled out each aspect and combined them into there third game. Sure they almost did that but failed to recapture the openmindeness that the other two had.
Summary: Being a big fan of the Wild Arms series I had to pick up 3 after seing all the screenshots in multiple issues of Gamepro. I have always applauded the developer from tryin to add a few different things instead of just following in the tracks of other developers who pretty much ripoff Final Fantasy and change character names and small story line. A Wild West theme....brilliant. An RPG series that finally breaks away from the mold of swords and sorcery.
Summary: this game was good. it had a really good storyline, but i feel that the radar idea was a little hard to grasp at first. they didn't really let on what it was like. i feel that the actual first bit, with janus summoning siegfried was a little cheesy and had it been longer, and deus ex machina been a bit more... well... interestin, it could have really good potential. the game slipped though on the last bit where beutrace was getting memories.
Summary: On the surface this, "Western RPG" with its cell-shaded graphics is initially off-putting, but only an hour into the game and you'll change your mind. The game follows a team of 4 who you control through some of the hardest temples ever! The game features a turn-based battle system which works really well as you can fight both on ground and on horseback. Your weapons (known as ARMs) are upgradable and the map is enormous with plenty of locations to go to.
Summary: Don't be fooled by the cover this game is just awful. The primitive battle system is grating. The storyline isn't even close to a western themed game. I know this is an RPG style western but it fails in that respect. It follows other RPG game formats to closely. It seems the creators of this game were too scared of losing RPG veterans interest in the game. A new concept for RPG would be most welcomed.