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Whiplash
7.0 out of 10

Whiplash

Follow a shackled animal duo on a mission to escape and sabotage Read more

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Reviews and Problems with Whiplash

Showing 1-10 of 11
Overall 7
6.5
Features 7
6.5
Gameplay 6
6.0
Graphics 7
6.5
Sound 7
7.0
Lifespan 6
6.0

Whiplash

Gaming Target
10 September 2004
  • Summary: The bunny's name is Redmond, I'm sure there's a joke there somewhere...
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Overall 7
6.5

Whiplash

TotalPlayStation.com
1 December 2003
  • Excerpt: I tried to like Whiplash, I really did. There was an obvious attempt at dispensing some decent puzzles and plenty of skewed humor and while the humor works, the overall game just doesn't. It lacks the same level of polish that other Crystal D projects like the recently released Legacy of Kain: Defiance offered. Granted, these are two different teams at work, but you'd think the lessons learned overall would transfer from team to team.
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Overall 6
6.0

Whiplash

Sofa Cinema
28 March 2005
Overall 6
6.0

Whiplash

Sofa Cinema
28 March 2005
Overall 6
6.0

Whiplash

Sofa Cinema
28 March 2005
Overall 6
6.0

Whiplash

Gamecell
18 March 2005
  • Conclusion: Spanx and Redmond might not be worrying the likes of Jak & Daxter or Ratchet & Clank just yet, but they have got themselves a highly playable game with some genuinely clever ideas. It's a shame they often feel so lost and clueless though.
  • Pros: Spanx & Redmond are fun to play with., Lots to smash., Some clever puzzles and bosses.
  • Cons: Uninspiring graphics., Repetitive corridors and unclear objectives spoil the game after a good start., The same old platform game camera problems.
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Overall 6
6.0
Gameplay 6
6.0
Graphics 6
6.0
Sound 5
5.0
Lifespan 6
6.0

Expert Review

PlayFrance
29 May 2005
  • Conclusion: Malheureusement pour Crystal Dynamics, cet énième jeu de plate forme basé sur la coopération entre deux héros est sans doute celui de trop. Trop répétitif, Whiplash ne parvient pas à faire de l’ombre aux ténors du genre et ne devrait au final intéresser qu’une minorité de joueurs.
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Overall 6
6.0

Whiplash

InsideGamer
18 February 2005
  • Conclusion: Moet je Whiplash nou kopen? Ik denk dat je het spel beter een weekendje kunt huren, dan heb je het allemaal wel gezien. Whiplash biedt naast de singleplayer namelijk helemaal niets anders. Logisch bij platform titels natuurlijk, maar de singleplayer ervaring redt het niet om het hele spel te dragen. Dus koop dit spel alleen wanneer je hebt genoten van de Loony Tunes en op zoek bent naar een nieuw avontuur. Mooi spel voor een wat kleiner kind dus.
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Overall 6
5.7
Gameplay 6
5.7
Graphics 6
5.7
Sound 7
7.1

Tiere in der Versuchsklinik

Game7
16 April 2004
  • Excerpt: Weniger ist mehr: Rick Goodman, Entwickler von Age of Empires und Empire Earth, schraubt seine eigenen Ziele herunter und stellt bei Empires - Die Neuzeit statt 500.000 Jahren Menschheitsgeschichte wie beim inoffiziellen Vorgänger nur noch 1.000 Jahre dar. Ob dadurch und durch die vielen kleinen Detailverbesserungen das Programm nun endlich den Genre-Thron erobern kann, lest ihr in unserem Review.
  • Pros: - Innovative Charakterideen, - Tolle Gags...
  • Cons: - die sich leider Wiederholen, - Einseitiges Leveldesign
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Overall 6
6.0

Whiplash

Geek Culture
26 March 2004
  • Conclusion: Grafikken er en meget blandet landhandel. Spanx og Redmond er et par herlige karakterer, og specielt når Redmond går amok af den ene eller den anden grund, er det rigtigt sjovt at se på. Omgivelserne er meget flot lavet, og ganske opfindsomme med nogle enorme rum at udforske i alle tre dimensioner. Men menneskene i Genron er en anden sag. De er decideret grimme og ser faktisk ud til at være marcheret direkte ud af et PlayStation 1-spil.
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