Summary: All in all, War of the Monsters
is a good fighting game and a decent game over all. Overly convoluted
controls can give you trouble while keeping up with the fast paced game
play and the AI sure could use some work, but it's fun setting and tank
throwing wackiness will keep you happy in the long run.
Pros: Great classic monster designs and killer environments.
Excerpt: Okay, that isn’t exactly how Blue Oyster Cult’s song goes but after a few hours with War of the Monsters, I’m sure you’ll being singing along quite happily with these new, updated lyrics. More realistically, I’m sure you’ll be inserting the name of your favorite monster into the lyrics.
Excerpt: With its cool retro feel,
addictive gameplay and fast-paced brawling action, SCEA’s War of the Monsters
lets you go on a rampage, throwing cars and crushing buildings while trying to
defeat any monsters in your way. The game also includes multiplayer modes and
loads of secrets that add to the replay value. WOTM looks decent graphically,
but unfortunately, it suffers from poor camera angles and other flaws. Do these
problems ruin the game?
Excerpt: In his review, Brad made an apt comparison between War Of The Monsters and melee-based games like Power Stone and Ehrgeiz . While these comparisons were fitting, I found myself more reminded of Super Smash Bros. Melee while I was playing. Instead of featuring established Nintendo franchise characters, War Of The Monsters features established B-movie stereotypes, each with their own distinct fighting styles and personalities.
Excerpt: People in the 1950's were scared. The world at that time was a different place, and America had a host of things to worry about. Capitalizing on the feeling of imminent doom, filmmakers of the era played upon the things that kept people up at night and turned those fears into box-office gold. Concerns over rapidly advancing science materialized in the form of mutants terrorizing innocent townsfolk.
Excerpt: Although you couldn't tell from my age, I am a product of the 50's sci-fi movies. 'King Kong' (although he was the 30's), 'Them!', 'The Day the Earth Stood Still', 'Earth vs. The Flying Saucers', 'Day of the Triffids'; you name it, and my parents more than likely had me watch it when I was young. That, in part, is why War of the Monsters appealed to me so much.
Excerpt: War of the Monsters , at its heart, is a full blown melee fighter where the players take the role of one of many mutated beasts destroying their way from location to location. The game begins with a story sequence that explains the reason behind the game. In true B-movie fashion, players are informed of an alien invasion of the Earth. To defeat these aliens, Earth's scientists set up these electric machines, which knock the UFOs from the skies.
Pros: Lots to unlock, Captures B-movie feel well, Simple, easy to get into gameplay
Cons: Lots of button mashing, Cheap impaling attacks, Only two players at any time
Excerpt: War of the Monsters is a tribute to both the sci-fi B-movies of the 50s and the classic Japanese giant monster movies. While you won't be able to battle it out with any officially licensed brutes, just about every category of monster is represented in the game. There's a giant ape, a radioactive lizard, and a couple of super-sized robots, and you'll also find some entirely unique monsters joining the fray.
Conclusion: THE VERDICT: The Adventure mode grows quickly trite, and while the other single-player modes prove entertaining, the game is simply not worth a purchase if you do not plan to get together with a friend for two-player battles.
Conclusion: As Godzilla: Destroy All Monsters Melee (GC) is one of my favorite games of 2002, all the above sounds familiar, especially the “rage” attacks. But War of the Monsters (WotM) differs enough to set itself apart from Godzilla – not the least of which is that it will appear only on the Playstation 2. Having no hands-on experience with WotM, my main concern is with the dynamically splitting split-screen utilized during two-player games.