Excerpt: "The World Fighting Tournament: a worldwide competition for fighters who believe in the superiority of their own fighting skills and technique." This is how the manual describes what Virtua Fighter 4 is about.
Pros: Excellent graphics, Fighters have a wide variety of attacks, Lively stages and backgrounds
Cons: Jaggies, although practically unnoticeable, AI mode very confusing, Small number of fighters compared to other fighting games
Excerpt: One might think it's just another part of a formerly successfull video game, nicely improved graphics, one or two new faces among the fighting crew and some complicated moves -motivation enough for a few hours of playing, but nothing special alltogether.
Excerpt: If there was any title that propelled me to purchase a Saturn as early as I did, it was the original Virtua Fighter. Upon seeing it, I was immediately enthralled by the smooth animated, yet blocky looking, action. Little did I realize that when I played it the combat system would be vast.
Excerpt: Yu Suzuki is the Devil. Who else would craft a game so good at sucking away every waking moment of the day? I'm not alone in this vampiric malady, either. Just about everyone I talk to that's either played the game or happens to be currently playing it echoes this very same statement.
Excerpt: Virtua Fighter has been one of AM2's greatest successes, not to mention one of the most significant games to come along ever. It singlehandedly created the 3D fighter genre, and spawned countless imitators and contenders.
Excerpt: Before I began writing this, I powered up my Saturn (as I do so very often, 'to this day) and played an hour and a half of Virtua Fighter 2 and Fighters Megamix. Marveling at their complexity, I was nearly brought to tears when I played Virtua Fighter 4 on my PS2 for the very first time.