Excerpt: Capcom is a company that only fails to bring out the goods on the very odd occasion and rarely do they do anything close to wrong. That was until Viewtiful Joe was released on the GameCube anyway. It’s not because it is anything less than a stellar title either, it’s solely because of those “Viewtiful” clichés, which were drummed up when the games existence became knowledge.
Excerpt: The question that everyone has been asking is, how Viewtiful is Joe? Answer: very good. Viewtiful Joe splendidly mixes 2D and 3D environments/characters together. The cell-shaded game play makes the game feel similar to a comic, though you are literally playing inside a movie.
Excerpt: Capcom’s brief snuggle with Nintendo may be just a distant memory, but their brief liaison has left us with Capcom’s ‘Lucky Five’. Though easily some of the most compelling reasons to own a Gamecube, this prodigious brood is growing up fast and seems intent on fleeing the nest to seek its fortune in the wider console world.
Excerpt: "I can no longer fight for I have been defeated." So says Captain Blue to his prodigy and soon-to-be action hero Viewtiful Joe. I quote the awkward line not because they're anything close to famous first words, but rather they firmly establish that this is not a game meant to be taken seriously. Capcom's Viewtiful Joe is an all-too-knowing parody of genre cliches in various forms of entertainment, from videogames to television to film.
Excerpt: I had never seen Viewtiful Joe in action before but I had heard the stories. It was supposed to be "weird", "original" and "fun". So when I learned about its PS2 release, I was eager to find out if the stories were true. In a single word: yes!
Excerpt: How many times have you wanted to do these kinds of things while playing an action game? That's the gist of Viewtiful Joe, a hardcore, "classically" styled side-scrolling beat 'em up that incorporates all of the bells and whistles that you'd normally only find in the best 3D action games. A 2D action game that looks and plays just as good as 3D? Yes. And now it's finally available for the PlayStation 2.
Excerpt: Before I start the review proper, you really should take a moment to thank your respective deities that this game actually made it to the PlayStation 2. Be it because of lots of moolah thrown at Capcom by Sony, Capcom's desire to get this game out to more gamers, or any other random convergence of fates that just happened to have this little gem land on our lovable black brick, the bottom line is this should be a default purchase for any gamer looking to round out their...
Conclusion: As much attitude as this game exudes, Capcom needed to find the right actor to provide the voice of our hero in pink, Joe. Capcom did just that ensuring that the voice acting would be top notch. From the heroic Captain Blue and Viewtiful Joe to the fiendish Charles the Third, each character is pumped full of some of the greatest voice acting Capcom has ever produced. But the greatness of the sound is not just contained within the voice acting.
Conclusion: THE VERDICT: Odd as it may seem, a smattering of Japanese pervades what would otherwise be an almost entirely English game. Even now, almost a month after its Japanese release, the title remains a highly recommended import. With its Western debut set for October, there remains plenty of incentive to pick it up now.