Excerpt: Vexx scores points for originality in visual presentation but there isn't a lot of visual snap to make the original ideas terribly appealing. For some games, poorly executed planning contributes to bad ideas coupled with bad graphics, but Vexx appears to be more of a victim of poor timing than anything else.
Excerpt: In the beginning, there was Mario. Mario was bright and colorful and cute and innocent. Parents approved of Mario games. They were clean and wholesome and as American as Nissan automobiles. Then there was Sonic. Sonic was everything Mario was not. He was fast. He was rude. He tapped his foot if you put down the controller for too long. He had attitude . Pre-adolescents that grew up on Mario flocked to Sonic in their adolescence.
Excerpt: Ever since Mario hit the scene back in the early 80's, platform games have been all the rage. Mario, Sonic, Jak and Daxter, Ratchet and Clank; titles like these are the mainstay of this industry, simply because they have such wide appeal. They're straightforward, engaging, and challenging without being too difficult, making them the type of game almost anyone can enjoy. Therefore it's no surprise that we see more and more platform games released every year.
Conclusion: Vexx would certainly be a tough introduction into the world of platform adventures, but is without doubt a cleverly crafted and strangely enjoyable game. I didn't like the Vexx character or form any sort of attachment to him, or his bizarre world, but the gameplay was sufficiently challenging and enjoyable to keep me coming back for more. If you thought Jak & Daxter, Ratchet & Clank or Sly Raccoon were all too easy then maybe Vexx is for you.
Pros: It's a BIG game, loads of levels and a hefty challenge., Beating the crap out of enemies is fun.
Cons: Vexx is a weirdo., The bane of the platform genre, the dodgy camera is all present and correct., Starts off too difficult to be immediately enjoyable, a tough game to get into.
Summary: If there is one thing the Far Cry series has given gamers over the years, it is stunning locations beautifully realised by the CryEngine, then in Far Cry 2 on the Dunia engine. Yet it wasn’t just the visuals and locations that stood out, Far Cry tried to do things a little differently.