Summary: I ordered this game for my collection. The ad was very accurate. The game was shipped quickly & safely. I would purchase from them again. The only negative thing I have to say is about the game itself. Square Enix, who up till now, I held in high esteem for their RPG games. I am afraid they published a stinker of a game!
Summary: Its not worth your money folks. Trust me. Probably the funnest part in the entire game is choosing your character. It all goes down hill from there. There's no adventure, no exploration and the battles arn't even remotely exciting.
Summary: i wouldn't say that the game is bad, but i would not say it was great. The game was ok . Its a little confusing and hard. You will mostly get stuck A LOT!! There seven story modes and a got though one only. I tried almost all of them.
Summary: unlimited saga is the greatest video game in the world a true classic the best of the best square-enix are gods the greatest video game company in the world dont listen to the really stupid bad reviews that square-enix haters and video game critics have givin this game over the years the game is not as bad as those stupid square-enix haters and video game critics say it was to me its a really really good game with a really awesome soundtrack that is beautifully...
Summary: This game is a very rushed feel to it, the game seems incomplete and has many good idea's but many things are done in this game with little or no good reason. The map is set up in the format of a board game you must explore. In doing so you can lose the game simply because the board decides to take and scatter your characters dividing them and making it hard to complete simple tasks like killing enemies. Your weapons and gear take damage in this game and over time break.
Billed as Hardcore, but Hardly Worthwhile...Unless You're a Masochist
Eric King "OmniscientlyMe", Amazon
18 August 2009
Summary: Possibly Square's worst creation. It had a lot of potential. And to be fair, the battle system was a great version of the SaGa system. But it went terribly wrong with the primary interface. Dungeon maps play like a moving a cloth with a hole in it on a board game map. Towns are just dots on a map where you get to talk to a few people. There's no interactive exploration with the world at all. Just a terribly crude, pre-NES style interface (with PS1 era graphics).
Summary: I love Final Fantasy. I really do. The World is Square, baby! (FFI reference). I wasted a perfectly good giftcard on this puddle of cow vomit because of the fact I saw Square on the cover. I envision, at Square-Enix headquarters, there is a little room in the basement where the company meets its "hire the handicapped" quota. They spake unto them and said, "Hark! I speaketh to thee and bade thee...maketh an RPG!
Summary: Definately not for most gamers. I like this game because it took a complete departure from ALL standard RPG elements. In this game, you don't level up, instead you replace skills (the level of the skill is based on the mission), so if you do missions that are 'below' you, you'll actually make your characters worse (you are forced to replace a skill). You have to harmonize the skills you get to make your character more powerful.
Summary: The developer of this game must wake up on the wrong side of his bed. I had no fun playing this game but frustration. It is uninspired and not motivating at all. Once I start playing this game, I turn off the system after about five minutes. I just cannot stand it!