Excerpt: The SaGa games have a reputation for being a number of things. Among them: difficult, non-linear, aesthetically unique, and…freaking weird. They’re not your typical RPG. Even among those games, however, there is one that is decidedly the biggest oddball of them all, Unlimited Saga .
Excerpt: It’s hard to deny Squaresoft’s track record for good games throughout the years. Ranging from racing games, shooters and fighting titles, many of Square’s “experimental” titles have brought innovative spins to their respective genres, and have usually been quite successful.
Excerpt: Here on the Internet, specialized abbreviations are often used as a form of shorthand to save the fuss of typing out common words and phrases. Some of these may be confusing to people not familiar with message boards or newsgroups, so as a way of shedding light on this phenomenon, we've collected a...
Excerpt: There are a few words that come to mind when I think on my Unlimited SaGa experience. Some are more positive than others. However, the fairest way I can sum up the game is that it appeals to very specific tastes, and mine are not among them.
Excerpt: Square's newest installment in the far-less-maintstream-than- Final-Fantasy Saga series has hit the PS2, but with a strange and very retro twist to the genre, one that the truly hardcore may enjoy, but the average gamer will be more than willing to pass up.
Pros: Great artistic style, Fine music, 7 story arcs to take
Cons: Next to no animation, Overly complicated, Tedious menu system, Gets hard early with no attempt to explain the game's systems
Excerpt: Square’s SaGa franchise has always been eclectic. Unlimited SaGa is no exception. Imagine taking four separate programmers, giving them their assigned tasks – Characters/Story, Exploration, Battle System, and the Advancement System, telling them to create something innovative and sending them into...
Excerpt: When normally seeing a new Square Enix game released, I would like to think I could trust that no matter what they release, it will offer some sort of magical Role Playing experience. For the most part, this theory is true. However, there have been a few exceptions to this rule.
Summary: I was a kid once, hell we all were, and one of my favorite activities as a kid was painting with water colors. It was great because you could use a ridiculous amount of water to dilute the paint and spread it across the paper with a minimum amount of effort while making it seem like you worked your...